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Tracks How can i add working start lights to my track mod?

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Hello everyone, i'm working on a track mod and i cannot find any guides about the start lights, can someone explain me how can i add them? Thank you anyways
 

Ghoults

Lasse Luisu
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This is how I did.
1. create a startinglights.ini in your track data folder, like this for example:
[SETTINGS]
EMISSIVE=155,0,0,255
INTENSITY=1.1
DIFFUSE=0.2
2. For the actual meshes they should be named KS_START_LIGHT_0, 1, 2, 3, 4
3. material name I have set is semaphore_AT although I'm not 100% sure if the name matters
4. texture used named as semaphore.dds. It is the lens of the light
5. in sdk use the ksPerPixelAT shader and other normal settings.

That creates 5 lights that light up one by one and then turn off when the race starts.Start lights don't work in replays iirc.
 
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one complete "yourtrack\data\semaphore.ini", maybe comments after and including the semikolon ";" has to be removed, idk

[GROUPS]
DISQUALIFIED=0 ; how many sections for disqualified lights
READY=4 ; how many steps/sections for red lights
START=1 ; how many steps for green lights

[COLOR]
INTENSITY=4 ; 0.2 is barely visible, 10 is too much, nearly white, off-color depends on your base material
; DIFFUSE=0.2 ; read this the first time ?

[OBJECT_0]
TYPE=1
NAME=AC_SEMAPHORE_RED_0 ; your object name in 3d model for first red light
ORDER=0 ; wich order in 1 of 4

[OBJECT_1]
TYPE=1
NAME=AC_SEMAPHORE_RED_1 ; your object name in 3d model for second red light
ORDER=1

[OBJECT_2]
TYPE=1
NAME=AC_SEMAPHORE_RED_2
ORDER=2

[OBJECT_3]
TYPE=1
NAME=AC_SEMAPHORE_RED_3
ORDER=3

[OBJECT_4]
TYPE=1
NAME=AC_SEMAPHORE_RED_2a
ORDER=3

[OBJECT_5]
TYPE=1
NAME=AC_SEMAPHORE_RED_3a
ORDER=2

[OBJECT_6]
TYPE=2
NAME=AC_SEMAPHORE_GREEN_1
ORDER=0

[OBJECT_7]
TYPE=2
NAME=AC_SEMAPHORE_GREEN_1a ; if you have another green light somewhere else, you can insert that too
ORDER=0
 
Last edited:
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995
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second one has green light that stays on, first one has only red lights that are off at "Go", thats the only difference i guess, i could be wrong...
 
Last edited:

NightEye87

Premium
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Semaphores.ini should not include lights that go off again. It used to work fine (in AC alpha) but if you're trying to do that now, you'll notice colour difference and such.

It's perfectly fine to use a combination of both :)
 
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