- Mar 30, 2009
TYPE: permanent road course
CONFIGURATIONS and video:
- Full 5.33km - https://www.twitch.tv/videos/363506801
- Club 3.87km - https://www.twitch.tv/videos/362420901
- Trophy 4.84km - https://www.twitch.tv/videos/364042806
There are also some early vids of the track on the channel: https://www.twitch.tv/simvids/videos
The track itself is an old school style circuit with lots of connected corners. Original idea was to make a track which is fun to drive and is somewhat worn out. While at the same time learning how to do it. There is decent amount of elevation changes and the track is not very wide. It is realistic in the sense that all the corners could exist somewhere and I've tried to make it look real. The track is also very bumpy which adds a lot of character. (watch the f40 s3 video to get an idea).
This is something that started out of sheer curiosity. I just wanted to see how difficult it is to make a track for ac. After couple of hours I had basic road mesh drivable in ac and then I just kept going. I've been slowly working on this since summer 2018 and in its current form the track is maybe 50% complete. Big ticket items missing is advert textures, groove, most buildings, 2d grass and 3d grass and the scenery. Lots of things still need improving but the track itself is drivable and I have basic ai that is raceable and cameras.
Hope you like it. I'll post more stuff as I get something done.