- Jun 5, 2009
With the growing trend in the gaming industry to release DLC after DLC, has it now gone too far, and do you miss the old days of everything on a single disk?
Pre order bonus, sponsored car packs, special events, new cars, new tracks, new features, it seems like anything and everything is fair game to make into a DLC package in today's day and age, but has it gone just a little bit too far?
Gone are the days when you parted with your hard earner cash for a physical copy of a game, went home, popped it in the console and played until your hearts content.
In today's digital marketplace we seem to be drip fed our games piecemeal, with additional content coming on a seemingly monthly basis for an extra cost, moving that initial £40 purchase into the 100's over the course of a games life expectancy.
With exclusive pre order bonuses and aggressive DLC programmes as actively employed by franchise such as Forza and Gran Turismo in recent years, has it got a little bit silly in the last few years?
For this Saturday then, our question is -
DLC content, has it gone too far and should developers concentrate on producing a more rounded experience out of the box, rather than regularly adding multiple additional content packs to games?
Don't get me wrong I love content, and pretty much buy up anything that comes out racing related, but has the recent focus on content taken away attention from the traditional task of producing a well stocked and finished title right out of the box?
Fire away with your opinions folks!