A refreshing discussion for a change, nothing to do with textures, shaders or weird BTB crashes. For me, track building has changed the game forever. One could say that it has ruined it. There is no illusions, immersion is harder to achieve and there are no secrets. On the other hand, track learning takes fifth as long as it did before. Three laps and i got the authors style figured out, all the important objects, track-cues are visible immediately. Will i ever forget that i'm driving a bunch of parameters defined in few files in a field triangles, all containing a separate pictures in different layers?