GTR 3 | Simbin To Close Discord Channel - Yet More Delays For Troubled Title

Dirk Steffen

Porsche Factory Jackass™
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1,180
Shanghai

Actually it never did.
That particular rendering is just so offensive to me as a photographer with this completely ridiculously over the top unsharpened PP.

There is no photographic system realistically usable at a race track that could technically produce such a ridiculous effect.
Everything is wrong about this rendering. Everything.
 
I'd have bought GTR3 for night and rain features. At least we got an update, and an apology I guess!!

There are 2 ideas I'd warm to. One, based on the concept of taking AC, Gran Turismo, and Forza, and build them with the quality/physics in UE, like ACC has. GT has road cars, and GT4 type variants. Forza has seen std road cars, which are modified generically into a racing car via tuning and parts. GT/Forza on PC, with more realism would be a hit I'd say. Just junk any unrealistic "VisionGT" cars, and have narrower tracks.

GT used real roads as a basis for the Tokyo location, and it looked and drove nicely. Cheaper than some real tracks, but importantly, variation too. I think SimBin could have announced anything licenced, and we'd have been happy. I think something like AC2, with a nod to Forza/GT would do well, if built well from the ground up. To do this, they'd need official licences for real data.

With a base sim, they could then sell DLC packs to cater for what "some" fans like. So, paid dlc for Hillclimb, rally stages, classic Grp A race packs etc., etc., could all be addons for a base game. Plus old Formula cars, and 60's racing beasts could be offered.

Second option - already pointed out by another member here. Let SBUK develop RRE2. Port RRE over to UE, let's finally have day, night, and weather. Announce RRE2, and offer it as early-access, once they have some base content converted. It'd be a great way to add more series' and life into RRE. Plus early-access would allow them funding to get a large team working as fast as possible. Those that are happy with RRE and are happy to dry lap, they don't have to buy-in. Let those that are unhappy with the state of RRE pay an early access fee, to help fund something workable.
 

SuperMonacoGP

Premium
203
509
Italy
simbin uk will never deliver. at the end of this year, or midway through 2022 at the latest, they'll be no more, and GTR3 will fall into the oblivion of simracing history, forever.
mark my words.
 
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Man this is just so wacky.

SimBin (but not that SimBin) announce a GT3 title. The "screenshots" are obvious UE4 mockups and don't actually look all that great.

Kunos then develop and release an entire GT3 game complete with official licensing, VR, and eSports support, as well as several DLC packs. It takes a while, but becomes one of the most popular sims on the market.

In this timeframe, almost four years, SimBin release a couple of more UE4 mockups, accidentally announce a series they don't actually have the license to (and then have to backpedal), create new social media channels that they post on once every 6-12 months, and then announce they are closing their Discord channel.

Was there ever a game to begin with?

SimBin and their gt3 title are the West brothers and their racing legends of our time. Vaporware.
 
I cant say i'm surprised. GTR3 is the half life 3 of sim racing. It's been on and off a few times now so its no news really. It might happen one day and it might not. I love gtr, gtr2 and gt legends don't get me wrong, But I gave up on simbin ever making a gtr3 or any other sim a long time ago.
 
RaceRoom 2 is actually Race Room. They update the engine constantly.
I wouldn't go that far. They're updating the game and they tweak the physics. That's not the same. Updating the engine itself is badly needed at this point, and I'm sure they are very much aware of the fact themselves, not just because people bring it up constantly, but also because they're severely limited in what they can do and have to resort to various workarounds. The game is frequently stretched to its limits, especially given that it can't really take advantage of modern systems. It's antiquated at this point, and the fact that it still offers as much as it does, looks as good as it does and offers the features it does is a testament to how good they are at making things work within the restrains they got.

There have been many tweaks and features/optimizations, but at its core, Raceroom is still a decade old game. It's not Raceroom 2 by any means.

Then again, it's hard to imagine where they could go next, especially since the originally talked about Unreal Engine seems like...not a great choice for racing games.

This is honestly the only reason I'm even mildly interested in GTR3 (besides laughing at the sheer unprofessionalism of it all) - what does it all mean for Raceroom, given that the original plan seemed to be to update Raceroom once GTR3 is done. That is unlikely to happen any time soon, if at all, so...what's next for Raceroom?
 
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Kurupt CDN

DirtT Tuned Motorsports
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I wouldn't go that far. They're updating the game and they tweak the physics. That's not the same. Updating the engine itself is badly needed at this point, and I'm sure they are very much aware of the fact themselves, not just because people bring it up constantly, but also because they're severely limited in what they can do and have to resort to various workarounds. The game is frequently stretched to its limits, especially given that it can't really take advantage of modern systems. It's antiquated at this point, and the fact that it still offers as much as it does, looks as good as it does and offers the features it does is a testament to how good they are at making things work within the restrains they got.

There have been many tweaks and features/optimizations, but at its core, Raceroom is still a decade old game. It's not Raceroom 2 by any means.

Then again, it's hard to imagine where they could go next, especially since the originally talked about Unreal Engine seems like...not a great choice for racing games.

This is honestly the only reason I'm even mildly interested in GTR3 (besides laughing at the sheer unprofessionalism of it all) - what does it all mean for Raceroom, given that the original plan seemed to be to update Raceroom once GTR3 is done. That is unlikely to happen any time soon, if at all, so...what's next for Raceroom?

It is interesting in deed what they will do.
Tho I wouldn't be surprised if Sector3 still go ahead with the unreal engine as they have had over 5 yrs of Simbin UK using Raceroom placeholder content on the engine to see how it works.

With the Unreal option being the original plan. The only other options are RF2 and madness...unless they have secretly been developing there own engine....which I highly doubt.
RF2 or madness option would probably be yrs of development away too...plus I am sure we would of heard from Ian Bell by now if the madness engine was to be used lol
 
There may be other options we're just not seeing. I mean until fairly recently, Unreal Engine wasn't generally considered an engine for a simracing game, but I guess it is now considered a more viable option (I'm still not entirely convinced, tbh). So saying "the only other options are rF2 or Madness" might be viewing it in a kinda limiting way of the "safest" options, as in the most...what would be the right word...? Common? Predictable? Expected? I guess you know what I mean.

There's quite a few game engines out there, and many seem to be fairly universal, close to how Unreal Engine seems to be.
 

Tormentor

Premium
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IMO it would be good to stop it. Don't ride a death horse, and we don't need another GT3 Sim on the market. There are SO MANY other racing series many of us are interested in - IMSA, LeMans, VLN just to mention a few. And not starting to talk about historic stuff.
If you wan't to survive in a market you have to find a niche, and there are a dozent niches to be filled...
 
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Well, this isn't surprising. The original SimBin from 2006 wasn't the team who developed GTR2, but what is now SlightlyMadStudios did. SMS disappointed us with PCars and PCars 2, and now even more with PCars 3.

SimBinUK, AFAIK, wasn't experienced enough, both in making sim racing titles as well as with Unreal Engine.

This was a recipe for disaster.

However, I believe the fans have gotten the GTR3 we were hoping for: Assetto Corsa Competizione. That's the closest we've gotten to a GTR2 successor than we'll ever get in probably 10 years, and ACC is a damn good title.
 
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