Great Britain XPack

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8|Great Britain Xpack for BTB|8
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Index:

* Description
* Installation
* Known Bugs Limitation/Shortcomings
* Versions
* Special thanks to
* Disclaimer
* Download

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|Description : That is the first of a series of six RBR xpacks that I would like to release for BTB.|
| I start with this one because it have the most diversified database of objects. |
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*** Installation ***
----------------------

Just copy the .zip file to your
BobsTrackBuilder/Xpacks folder.
No needs to unzip.

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*** Known Bugs Limitation/Shortcomings ***
--------------------------------------------

- Using elevation on terrain when particular
SObjects has been applied will result in objects
not being perfectly stitching togethers anymore.

- Background Trees used as a SObject are made using
planes, and it's most probably possible that
flickering will occur in-game if you put them
on particular angles. *That will be fixed using
some negative values in a future BTB version.

- This Xpack is designed for BTB and Rx_plugin.
For the wallaby users purpose, one shortcoming
is that this xpack use more OTPO, OTPT & TTPO
than a normal track would utilize (I had no time
for that). One of my plan for future xpacks is that
I will pack and organize all textures to fit in one
OTPO, OTPT & TTPO. Maybe I will try to repack them
for this Xpack, but that is a lot of work as I need
to remap all theses Objects. Anyway, navigating
through thoses folders, you will notice that
majority of the Objects are on Harwood Forest plates.

Here is how thoses are designed :

01 : Harwood Forest
02 : Falstone
03 : Menu
04 : Shepherds Shield
05 : School
06 : Schoolyard

You can always remap some of them for your particular
needs regarding your 3dsmax project if you want.

I am fully dedicated to make it the best product,
So, if you are aware of any other bugs that occurs
using this xpack, please report me on forum in the
GB Xpack thread,

or by e-mailing me at:
jay_p_666@hotmail.com

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*** Versions ***
------------------

*Beta v0.8 release candidate 1 may '09

*Warning: Please note that this version will maybe
not compatible with future versions of this Xpack.

- Include all objects from RBR Great Britain country.
- Fixed lot of bugs from original objects that was there
in the final product of RBR, but not noticeable in-game.
- Sobjects availability.
- Modification of original objects to fit with
limitation of the SObject tool.
- Include custom objects made from scratch
using original RBR textures.
- Some objects vertex points coordinates standardised.

Later versions will include :

- A bunch of Road and terrain textures from Great Britain country.
- Better use of the Rx_plugin fog functionality regarding
background trees/far scenery.(available in later BTB version)
- Objects materials invisibility.(available in later BTB version)
- Merging of some vertice points, or stretching option
between different objects that are parts of a SObject.
*Don't know if that will be included in later BTB version.
- Negative SObjects xpacker values for background trees.
(available in later BTB version)¸
- Better use of OTPO, OTPT & TTPO.

*Please take note that it is bound to take a while to implement
such features as I'm not fully supporting the xpack anymore.
Don't expect it anytime soon. I rather want to concentrate on
other xpacks and my life (school, work, etc...)

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|------------------------------------|
| * Special Thanks to ... |
| |
| - Piddy for his amazing product, |
| and all the effort he put in it.|
| - Black f. for the scripts, |
| plugins (Rx_). |
| - Vašek Šourek for his |
| contribution (Spectators) |
| and allow me to use them. |
| - Everyone in the community that |
| shows me interest & enthusiasm |
| in my effort to make this |
| available. |
|------------------------------------|
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*** Disclaimer ***
--------------------

All objects converted/modified/fixed by me
and are copyright of their respective owners.

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I hope to see your projects take life using this xpack,
and looking forward to drive them. ;)

I wish you good luck,

Thank you !

Jamie


Great Britain Xpack v0.8
Release candidate 1 may '09
 

Attachments

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Anyone else having problems with collisions with the string objects Fence03a and Fence03b? I haven't been able to get them to work properly, you can always just drive through them (in rFactor). Would like to use these in my current project, especially as the SObject I made using the metal guard rail pieces from European Road Elements looked nice, but was very buggy in-game. (Car would be knocked underground and then jump up in the air if you touched the rail, see http://www.youtube.com/v/-UBk0xaejFA for a video)
 
toergisch-albums-btb-projects-picture250-error.jpg

I get this message laoding my tiny test rack.
I only used a hand full of objects from the service zone and spectators group of the great britain xpack.
would only like to tell this for informational purpose, it's not very important to me. ;)
 
Hi!
First of all , awsome Xpack, gives a real boost to the look of your stage.
Thanks for the hard work.

But I have a problem I cant seem to solve.I's when I use the object "rock01_gravel_group" my track texture changes to the one of the object
"GRAVEL.DDS". All data is pointing to the right texture , yet its using the one
of the object.Other objects work fine.

Playing with the object settings and reinstalling xpack BTB, restarting project doesnt help.

EDIT:Obvious bug - to retarded to see it right away.I had a texture in my xpack , called also "gravel.dds". So,seems there is a conflict if you use 2
different textures from 2 xpacks , with the same name.Probably is somewhere writen........ sry
 
Hello

I just registered to say that it seems like that the download link is down, it only shows a page that says that I don't have the rights to see that page.
It would be nice to get a working link to the Britain Xpack, thanks.
 
I hope I'm not about to open a can of worms, but are we allowed to use this in rFactor? In general content from one game is not supposed to be used in another, but is there anything in the RBR license that says resources can be used for non-commercial purposes?

Probably not but it's worth checking.
 

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