I will expect a long long long list of features people want in Gran Turismo 6.
- stable multiplayer sessions
NFS Shift had something like that, though it didn't work very well at all. The problem comes in determining how the game decides which cars are 'equal' without duplicating what the player is using. For example, if it based it on PP points then it wouldn't work very well as completely unequal cars share the same PP ratings in GT5. Be good if they figure out a way of doing properly though.For example If I do the lemans 24-hr race in a FGT I want to see a field of cars similar performance, basically no more easy races.
For example, if it based it on PP points then it wouldn't work very well as completely unequal cars share the same PP ratings in GT5. Be good if they figure out a way of doing properly though.
It's funny because for Play Station there is no serious competitorswho would compete to Gran Turismo. This is a choice between GT and anyone. And by the way, everything from Polyphony will be bestseller, even Gran Turismo 5
mmmm. Don't you mean more skylinesTime for an on-topic post I think. In addition to things posted by others:
- More unique cars instead of numerous models of the same thing
- Private online hosting on your own PS3 that does NOT rely on PD servers. (ie, Dedicated Server option found in most PC sims)
Never going to happen. PD is owned by Sony and Gran Turismo is one of their flagship series. They'll want it to remain exclusive to their own systems.