GP Bikes

Bram Hengeveld

Site Founder
Staff
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gpbikeslarge.png


UPDATE:

PiBiSo has released another new alpha version of his impressive GP Bikes project. The full list of changes can be found below, set-ups and replays are not compatible with previous versions.
Changelog:
FIX: names in ontrack chat
FIX: key controls are disabled while chat is open
FIX: lock-up in pits’ chat with long words
FIX: slightly reduced join-lag
FIX: improved multilanguage support
NEW: dedicated server
FIX: sound memory optimization
NEW: bike geometry setup
NEW: front and rear brake pump setup
NEW: tyres wear display in garage
NEW: administrator menu
FIX: braking behaviour
FIX: rider f/b lean and mass movement
FIX: decreased rider lean in cockpit view

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The Alpha version of this brand new motorracing game by PiBoSo has just been released. Untill you unlock the game by purchasing it you can play the demo:

Download it here
 

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Do you have a link to that website where this beauty is coming from Jarrod?

Oh dear, Santa Claus is still so far away....
But wait, birthday in June! :bike:

Very nice sim indeed!
The steering takes way to long to respond to the wheel input so anticipation is needed, haha. (is there already a setting for that in the demo perhaps?)
Watching myself screaming, well, trotting 'round Limerock in a replay is great!

Caspar.
 
Did somebody already bought the full licensed game? I am wondering how the serverside of this game looks like.
Does the dedi server has GUI or not? How many online players are allowed to enter etc etc.
If somebody can provide those details and they are good i think we should add this to the RD Racing Club as our next supported title
 
Well ive just given this a go,
It could be a pretty good game, gfx are nice and the bike handles pretty well once your used to it. I would love to see how multiplayer works on it, I had the last moto gp game but online it was a nightmare!
 
  • loomer

No critic voices? Here is mine:

I just can belive that the lean forward/back in manual mode works, becose there is no camera move, so no visual feedback, and I dont "feel" any change. Just when I'm staying, bike moves a bit.

There is not big difference between of traction help is on/off. Is not possible get front wheel in the air and go on rear wheel.
I think that there could be any progress of breaking (or percentge of pressure), when break help is turned off.

My best times are from laps when I crashed.

Everytime I'm going anti-clockwise and than I turn back, I can see this bug.

I think that the feeling of speed could be better too.

And finally, what I'm missing mostly is a force feedback.

I think GP bikes is good beta version of the game. It could be good bike simulator in the future. For me, the best bike simulation remains Superbikes 2001.
 

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