Google Sketchup For BTB's objects

Discussion in 'Bob's Track Builder' started by Robert Gaia, Apr 12, 2009.

  1. Robert Gaia

    Robert Gaia

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    :wave:

    Hello everybody,

    I try to use Google Sketchup for create houses, That I included in BTB with Xpacker.

    I realized two tests with a half succes... Some parts of the houses existing in Sketchup are missing in rFactor (on the screen, the windows of the left house, and the Fireplace of the right one).

    [​IMG]

    My question is which kind of textures may I use of Sketchup, to find them in rFactor? What I hurt? If somebody can explain to me simply how to proceed, it will really help me!
     
  2. jocalabrese

    jocalabrese

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    Hi,
    I want want use a sketchup object but with a big file (Bridge, house etc) have problem into BTB and don't work why?
     
  3. 42Cliff

    42Cliff

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    sorry, but bridges are best done with separate track pieces or walls on invisible tracks, not objects.

    edit: don't have r-factor yet so can't help at all on that, unless we can use custom track w/the demo?
     
  4. woodn

    woodn

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    Afew tips from using Sketchup

    - Only paint on the "white" face
    - Don't use sketchup textures "import" your own (use tga 32 bit images then switch to dds in xpacker)
    - Don't use the models from sketchup (way to many polys)

    - Export setting for 3ds
    Full hierarchy
    check mark the followings:
    Export texture maps
    Preserving texture coordinates
    Scale - meters
     
  5. Robert Gaia

    Robert Gaia

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    :thumb:

    Thank you so !

    I'll try that soon. I'll come back to feedback !

    Boblebric
     
  6. rtimmermans

    rtimmermans

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    What do you mean with the "white" face?
     
  7. woodn

    woodn

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    When you make a wall you have a front face (white) and a back face(gray)
     
  8. JoeyAndres

    JoeyAndres

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    can anyone create a stepbystep video for noobs, and dummies like me.