I need to add, if you use Windows 7, you will can't to load .DDS textures, so use Win XP and 3D Max 8I know a simple way to import BTB made tracks into 3DSMax. The only problem is that you need 3DSMax 8 or below, but it doesn't work with version 9 or higher. You need to export your track for rFactor.
- First, you have to download this script : http://www.mediafire.com/?vn4wzmzznjh and you put it into you ../autodesk/3DSMax 08/scripts/startup folder.
- Then, open 3DS Max, and click on the hammer (Utilities) in the right menu.
- You click on MAXScript, then you choose GMT 2 Importer
- Then, in additional texture path, you put your exported track folder. Then you click on import a directory, and you choose again your exported track folder.
After a few moments (but it can takes some minutes if you have a big track with lot of objects), you have your track in 3DS Max.
Long time I haven't done that, and it may miss a script file. If you have a problem, just say it to me, I will search if it miss a file.
Unfortunately, the forum where I find this method is now closed.
The only problem is that you need 3DSMax 8 or below,
I need to add, if you use Windows 7, you will can't to load .DDS textures, so use Win XP and 3D Max 8
Incorrect!!! ISI have versions of the plugins that work for Max up to version 2010, even 2010 ones work in 2011 but they crash the slate material editor (you can still use the old material editor just fine though).This is because you don't read me
The scripts will not work on Max 9, Max 2010... only in Max 8
The import script works as well, I've imported several circuits into Max 2010 using it.Paul Cowan, we are talking about a scripts to import GMT to 3D Studio, so these scripts will run ONLY in MAX 8. So I know that ISI have plugins to work and export for MAX 9, max 2010... etc. But not the scripts, theses scripts are not from ISI
Yep, true.The import script works as well, I've imported several circuits into Max 2010 using it.
Please don't spread information that is incorrect.