I've got a texture for a shaped light (similar to a neon sign), and I want it to be bright during the day. Is there any way to do this in BTB?
I've tried rendering the normals up, not receiving shadows and light. It still looks about the same brightness as the rest of the scenery.
Any suggestions would be much appreciated
I've tried rendering the normals up, not receiving shadows and light. It still looks about the same brightness as the rest of the scenery.
Any suggestions would be much appreciated