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Misc FX Configs and Cameras for Trial Mountain 1.2

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JBolho submitted a new resource:

FX Configs for Trial Mountain - GrassFX, RainFX and others for TM alpha 0.3

Recently i came back to this version of Trial Mountain and decided to do an implementation of GrassFX, RainFX and other lighting parameters to bring some updated look to it.
The track is the Alpha 0.3 located here on RD:


Enjoy! View attachment 483977 View attachment 483978 View attachment 483979

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133
Points
225
JBolho updated FX Configs for Trial Mountain with a new update entry:

Night Lights

Version 1.1 Changelog:

- Better speculars overall
- Enabled tunnel lighting on tunnels 1 and 3 (always on)
- Enabled track lighting
- Enabled lighting at the Stands, pits and finish straight gantries

The objects on this track are a bit of hit-and-miss, some can be used as lights, others just refuse to light up. The light fixes on the stands are one of those objects that refuse to light up so i came up with a trick using the whole stand mesh, which doesn't look bad at all... but it's a FPS...

Read the rest of this update entry...
 
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133
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