I agree not my kind of game (arcade) but the graphics are stunning cant see why the sims of today cant reproduce these kind of graphics, is it because of the game engine they are using or they just seem too spend most of their efforts on the simulation side?
If a console can handle these kind of graphics today's computers sure can.
I think it is simply because the companies that sell the arcade games are richer, they have more resources, more money and employees... hence they can spend more time and effort with these commercial games which attrack the youngest customers,
so the product has to be more graphically appealing.
The more serious racing Sims have a norrower market, much less people are interested in them, so their developers can't spend
much time and money in them... I'm sure that most Sim companies would also like to make their simulators look fantastic,
ultra-realistic, but that would cost them much more money to produce them.
Who buys videogames the most? The youngest, and by the millions - so the money is there. Big companies know this perfectly.