FM7 Forza Motorsport 7 Updated

Forza Motorsport 7 (Turn 10 Studios)

Paul Jeffrey

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Turn 10 Studios have deployed a new update to Xbox One and Windows 10 PC racing title Forza Motorsport 7, bringing to the game a number of useful fixes and improvements.


Following the recent 'Letter to the Community' released by Turn 10 last week, where the studio addressed a number of the bigger concerns around the way the latest Forza title has been structured and its tendency to offer below par performance under certain circumstances, the developers have been keen to press ahead with improving the title and getting a head start against some seriously tough opposition in the form of the upcoming GT Sport, and the recently released Project CARS 2 software.

Update Changelog
  • Fixed an issue where tracks would disappear after a player uses repeated rewinds in a race.
  • Fixed an issue where some players’ Forza Rewards gifts were not saving properly after they were initially revealed in the game.
  • We’ve addressed a game exploit whereby players could use Forza Edition cars to gain unrealistic leveling and rewards. In the interest of maintaining game balance, we have instituted rewards changes for all Forza Edition cars, replacing flat XP secondary rewards with a percentage-based credit (CR) reward. With this update, all Forza Edition cars will offer a primary percentage CR reward and a secondary conditional percentage CR reward. All VIP Forza Edition cars will now offer a primary +50% CR reward and a secondary conditional +50% CR reward. For example, the 2000 Nissan Silvia Spec-R Forza Edition previously offered a primary CR reward of +25% and a secondary flat +5,000 XP award after 3 good drifts in a race. With this update, the Silvia now offers a primary reward of +25% CR and a secondary reward of +25% CR after 3 good drifts in a race. As a further example, the 2014 BMW M4 Coupe Forza Edition (a VIP FE car) previously offered a primary +40% CR reward and a secondary flat +10,000 XP reward at the Nürburgring. With the update, the BMW now offers a primary +50% CR reward and a secondary +50% CR reward at the Nürburgring.
  • Addressed an issue where the game would crash during Driver Level Rewards screen, causing extra level-up rewards to be available.
  • PC and Multiplayer stability fixes

Forza Motorsport 7 is available for Xbox One and Windows 10 PC.

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Check out the new Forza Motorsport 7 sub forum here at RaceDepartment and keep abreast of all the latest news and discussions about this exciting new title. Join in with the community, catch up on the news and have yourself an exciting time with the game and community!

What do you think of the game so far? Do you think the title stacks up against previous Forza franchise releases? Let us know in the comments section below!
 
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Reactions: Rob
Tremendous fun with my TX wheel and a return to the glory days of FM4 in terms of cars/tracks/ffb quality. The graphics are easily the best of any game I own.

Just did a 25 lap race in changing conditions (fog -> rain -> heavy rain) at Silverstone with WTCC's and it was a blast (using 760deg steering). The FWD physics and FFB felt very much like the WTCC's in R3E (but with weather, and the AI in FM7 isn't quite as good).

The one big issue remaining is the inability to change wheel degrees of rotation in-game. Each class of car needs a different setting (900-810 for street and older cars, 760 for modern GT class, 650 for GTO/Trans Am/older prototypes and 540 to 450 for newer prototypes).

Some individual cars are horrible (like the 2018 911 GT2 RS), some rank among the very best I've ever driven (2010 BMW M6, Honda Civic WTCC, Countach). With 700 cars, I guess it's inevitable that a few are bugged.
 

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