Background:
The aim of this post is to help with the conversion of rfactor mods with regards to steering feel and integration to the reafeel plugin in GSC Extreme.
The steering in most conversions either ones available online, Race Department or my own up until the last few days have been a major disappointment to me and probably to you as well. Some FFB is o.k out the box some is downright crap and an instant delete up until now.
Being an amatuer modder and I have only been sim racing 11 months. I was a bit lost and have tried various fixes mainly concentrating on the realfeel settings and also a few physics tweaks. Some felt O.K but none could match that magic feeling of the Reiza Cars. Well Rupe Wilson and I have worked out why.
I had been chatting to Rupe Wilson and also Davy Vandevenne about a particular mod conversion (Clio Cup). Rupe was looking in the upgrade files for the mod and said he noticed that to set realfeel you had to set the FFB multiplyer in the .HDV to 0.0. I then realised what the problem was.
The issue is in rfactor when you select a car you have the option in the upgrades section to enable the realfeel plugin or to select another setting for the FFB from weak to strong. GSC does not have that option so you are left with the original creators settings which very rarely is realfeel.
Solution:
Right this how you enable realfeel for any mod you either download or create yourself.
1. Open the vehicle folder for the mod you want to setup. In this case it is my conversion of Formula Nippon.
2. Look for a upgrade file that looks similar this:
FN2008_Upgrades_h
3. If you have not opened one before use notepad to open it (only need to do this once).
4. You can now edit this entry.
5. You are looking for a entry that looks like this.
UpgradeType="Force Feedback Strength"
{
UpgradeLevel="Default Steering"
{
Description="Default FFB Setting = 3.0"
HDV=[CONTROLS]
HDV=SteeringFFBMult=3.0
}
UpgradeLevel="Strength Level 1"
{
Description="116% of the Default FFB Setting =3.5"
HDV=[CONTROLS]
HDV=SteeringFFBMult=3.5
}
}
UpgradeLevel="Strength Level 2"
{
Description="133% of the Default FFB Setting =4.0"
HDV=[CONTROLS]
HDV=SteeringFFBMult=4.0
}
}
UpgradeLevel="Strength Level 3"
{
Description="150% of the Default FFB Setting =4.5"
HDV=[CONTROLS]
HDV=SteeringFFBMult=4.5
}
}
UpgradeLevel="Strength Level 4"
{
Description="167% of the Default FFB Setting=5.0"
HDV=[CONTROLS]
HDV=SteeringFFBMult=5.0
}
}
UpgradeLevel="Strength Level 5"
{
Description="183% of the Default FFB Setting =5.5"
HDV=[CONTROLS]
HDV=SteeringFFBMult=5.5
}
}
UpgradeLevel="Heavy Steering"
{
Description="200% of the Default FFB Setting =6.0"
HDV=[CONTROLS]
HDV=SteeringFFBMult=6.0
}
}
UpgradeLevel="Real Feel Plugin"
{
Description="FFB Multiplyer set to zero for the RealFeel plugin."
HDV=[CONTROLS]
HDV=SteeringFFBMult=0.0
}
}
6. As you can see to enable realfeel the setting is zero.
7. If the mod does not have this then copy and paste the FFB entry above into the upgrade file and save and exit.
8. Next is to enable the realfeel if it is not already set by default.
9. In the same folder look for a .HDV file something like this.
FN2008_H
10. Open this up with notepad again (only needs to be done once).
11. Scroll down the file until you come to this section.
[CONTROLS]
SteeringFFBMult=0.0 // vehicle-specific force feedback strength multiplier
SteerLockRange=(5.0, 0.5, 37)
SteerLockSetting=25
RearBrakeRange=(0.200, 0.005, 81)
RearBrakeSetting=48
BrakePressureRange=(0.50, 0.01, 51)
BrakePressureSetting=46
HandbrakePressRange=(0.00, 0.05, 1) // disabled ... intended for rally-type cars
HandbrakePressSetting=0
UpshiftAlgorithm=(0.975,0.0) // fraction of rev limit to auto-upshift, or rpm to shift at (if 0.0, uses rev limit algorithm)
DownshiftAlgorithm=(0.91,0.70,0.60) // high gear downshift point, low gear downshift point, oval adjustment
AutoUpshiftGripThresh=0.65 // auto upshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
AutoDownshiftGripThresh=0.60 // auto downshift waits until all driven wheels have this much grip (reasonable range: 0.4-0.9)
TractionControlGrip=(1.01, 0.18) // Average driven wheel grip multiplied by 1st number, then added to 2nd
TractionControlLevel=(0.47, 0.83) // Effect of grip on throttle for low TC and high TC
ABS4Wheel=1 // 0 = old-style single brake pulse, 1 = more effective 4-wheel ABS
ABSGrip=(1.00, 0.20) // Grip multiplied by 1st number and added to 2nd
ABSLevel=(0.40, 0.95) // Effect of grip on brakes for low ABS and high ABS
OnboardBrakeBias=1 // whether brake bias is allowed onboard
12. All you need to do is set the SteeringFFBMult to 0.0 and voila you now are realfeel enabled. Save and exit.
13. You may want/need to tweak the values in the realfeel plugin but most are quite good at the default values of.
DefaultMaxForceAtSteeringRack=-2000.000000
DefaultSteeringDamper=11500.000000
DefaultFrontGripEffect=0.200000
DefaultSmoothingLevel=0
VehicleDelimiterSize=5
DefaultKf=11500.000000
DefaultKs=7.000000
DefaultA=1.000000
DefaultKr=3.000000
You now have much improved steering feel in any mod.
Hope this helps everyone.
Any questions fire away.