Ford Sierra RS500 DTM Texaco

Skins Ford Sierra RS500 DTM Texaco 1.1

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shadow118

250RPM
Original poster
Nov 7, 2015
383
932
29
Jul 24, 2015
67
47
Hey Shadow,
I really like the skin you made and it looks nice in the previews but when I take the car on track the logos become very pixelated for me.
Any help is appreciated.
 

Attachments

shadow118

250RPM
Original poster
Nov 7, 2015
383
932
29
It looks like the reflection texture got corrupted or something. Maybe try re-downloading the skin. I'm saving the textures using BC7 compression, which requires DX11 hardware, but if that was the issue, the main texture should also be pixely, but it looks like that one is fine and only the reflections are glitchy. Btw, what kind of GPU do you have and what settings are you running?
I double checked the zipped package and everything seems to be ok on my end.
 
Jul 24, 2015
67
47
I've just re-downloaded the file and installed the latest nvidia drivers but nothing has changed.
I also just tried your other skin and I get the same issue....
I have a 980ti and run AC on mostly Ultra and High settings.
 
Jul 24, 2015
67
47
Just tried the other skin and the same issue is there as well :cry:
I deleted the body_map2 file and that solved the issue.
It would be interesting to know if others are having the same issue or maybe I'm just special:confused::confused:
 

shadow118

250RPM
Original poster
Nov 7, 2015
383
932
29
What is weird is that both the bodybake2.dds (colors) and body_map2.dds (reflections) are saved with the same settings
 
Jul 9, 2017
5
0
30
I'm doing a replica of this livery on a Focus in RF2 and struggling to find what font is used for the names on the front wing, is that something you could help with please?
 

shadow118

250RPM
Original poster
Nov 7, 2015
383
932
29
I don't think it's the font, that the real car had, but I used Cooper Black on the livery (I think it might actually be one of the default fonts) it looked close enough :D