Skins Ferrari 488 GT3 Clearwater-Racing Asia 2016 (2K-4K) 2016-08-14

Driver Mok-Bruni Team Clearwater-Racing Asia 2016 N°3

  1. jack.seller33

    jack.seller33
    Premium

    Messages:
    149
    Ratings:
    +596
    jack.seller33 submitted a new resource:

    Ferrari 488 GT3 Clearwater-Racing Asia 2016 (2K-4K) - Driver Mok-Bruni Team Clearwater-Racing Asia 2016 N°3

    Read more about this resource...
     
  2. Razor94

    Razor94

    Messages:
    88
    Ratings:
    +158
    Hi, the file EXT_Carbon_Extractor.dds seems to work as intented, the only problem you have is the carbon elements of this file have a darker shader settings than other elements of the body work, and for this issue you can't do anything.
    Some other Kunos car have this shader "issue". It's just a different shader settings for bodywork and for carbon. Carbon elements have to stay in carbon texture to avoid this issue.
     
  3. jack.seller33

    jack.seller33
    Premium

    Messages:
    149
    Ratings:
    +596
    thank you for your help so there is nothing to do ok
     
  4. dnl0319

    dnl0319

    Messages:
    27
    Ratings:
    +3
    Could u tell me how u get this colors? I put the skin template from Kunos in PS and even if i leave the template white in PS, the car is still red in the showroom... what did i do wrong?
     
  5. jack.seller33

    jack.seller33
    Premium

    Messages:
    149
    Ratings:
    +596
    Hello, is that you register well in your dds "DXT1 RGB 4 bpp | no alpha"?