Do not worry, friend. It is so curious that changing the value does not have changes in the wear... I do not know if they have moved the files to another side... I don’t know what’s going on. Greetings!
These are the wear files for each compound ( was editing these that do nothing "<WearRate value =" 0.82 "/>)
I have to do more tests... but actually, I just gave a little more wear to each compound. I think it scales only on each circuit. I will keep you informed, if I see something strange. Do not hesitate, friend Greetings!!!Have you done the wear rate practice session to get a new recommended life. The default value here is based upon Codemasters wear rates. Once you do the tyre wear practice session it should update
Hello. I’m happy with the adjustments I made to wear on the compounds. The soft tires lasted too long. In Vietnam, a normal lap ( without skidding or blocking ) was completed a lap with 2% wear. A 2% wear for 23 laps gives a total of 46% wear. Which was very low. Increase it to 3%, and now it’s 3%x23, 69% wear.
The hard tyres spent in the same circumstances 1%. Going 40 laps gave a wear of 40%. I raised it to 1.5% wear per lap.
A tire can’t last longer than it advertises its recommended life. If the soft has a recommended life of 23 laps, you should reach 23 laps with more wear than 46%.
It is always regular, if we drive consistently and similarly on each turnOut of curiosity, you talk about 2 or 3 % per lap. Is it a regular consumption? Or is it possible that after a certain percentage the tyre wears out more quickly?
Example: from 0 to 20 % at 2 %per lap and then after the cliff you have like a 4-5% per lap? Or is it always regular?
Hello, the Mod is spectacular. It gives it a very good playability. In my opinion, breakages occurred too, and lasted a lot. I made some adjustments in case you are interested in including these new numbers in your Mod:Feedback request to everyone - Using the latest version of experimental mod - How many gearbox issues have you had?
Hello, the Mod is spectacular. It gives it a very good playability. In my opinion, breakages occurred too, and lasted a lot. I made some adjustments in case you are interested in including these new numbers in your Mod:
<JammedGearPermanentThreshold value="0.66" />
<JammedGearTemporaryThreshold value="0.20" />