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F1 2020 F1 2020 | A Guide To ERS Management

F1 2020 The Game (Codemasters)

Paul Jeffrey

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With the new Formula One game including ERS features just like in real life, Codemasters have dropped an interesting new video that gives players a lesson on how best use the functionality out on the track.
  • F1 2020 ERS Guide Trailer.
  • New game available now on console and PC.
F1 2020 | RaceDepartment review the new game | Click Here.

Formula One 2020 has been out for a little while now, having first deployed to both PC and console back on July 7th, and since then Codemasters have remained hard at work concentrating on the further development and improvement of the title, with a number of small hotfix updates having been released in the following weeks.

F1 2020 3.jpg


With the game simulating the 2020 Formula One season (well, pre Covid season anyway), one of the gameplay mechanics that feature heavily within the title is the use of ERS, something that may not be completely familiar to all players, hence the decision by Codies to release a new player guide on how to get the most out of these feature within the new game.

You can check out the new ERS Management video from Codemasters below:


I will openly admit I've been surprised about just how good F1 2020 really is, and I continue to enjoy the game when I'm looking for some open wheel action outside of my usual GT / Touring Car racing. With Codemasters seemingly keen to keep developing the title, and the 2020 FIA F2 series set to be added as a free update later on in the year, the game certainly has plenty of left in it for the foreseeable future...


F1 2020 is out now for both console and PC.

Want help making the most from the simulation? Tap into our wonderful community here at RaceDepartment, and start a thread in the F1 2020 sub forum today!

F1 2020 ERS Trailer Footer.jpg
 
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Very interesting guide, nicely explained.
I did try F1 2020 in Vr and I now understand why they have not officially supported Vr , it’s only when you drive virtually you see how poor the tracks are , they really need to laser scan tracks for there future games .
Also the Physics of the game are a lot better than I expected .
Laserscans won't make tracks better looking, only more accurate (if they are recent).
It's the quality of the trackside objects and textures that make up the visuals.
 
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