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Misc F1 2018 New unchained AI part 1: Austria and car settings 1.1

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StrongestFish submitted a new resource:

F1 2018 New AI Behaviour in Austria - More overtakes and blocking

With this mod AI will have:
-more overtakes and divebombs;
-more lockups of both wheels under pressure;
-blocking moves on braking like Verstappen;
-bigger puncture chance;
-more crashes with realistic damage mods;
-AI feel himself more free, if AI can feel something:D

Examples:

Changed only file F1 2018\asset_groups\environment_package\tracks\austria\wep\austria.erp

It's even better with damage mods or with this slipstream mods:
Modern...

Read more about this resource...
 
which line you change in ERP ?
Many lines in austria.trackmarkup.xml and austria_ai_track.aispline.xml. Lockup, block, overtake zones increased to all track, blowout chance, Overtake mode to "Pressure" and increased x10 white line for AI. They always limited by white line, but never have penalties for crossing. You can download file and compare with original through of Notepad++ with Compare plugin.
 
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THE BIGGEST PROBLEM IN CODEMASTER'S AIS, AND THAT'S ALREADY A LONG TIME, ARE THOSE WHO ARRIVE PRO BEHIND YOU AND KNOCK BACK, THROWING PLAYER OF THE RACE, THAT MOD CORRECT IT ??
 
ОК, те, кто прибывает PRO за тобой и стучит назад, бросая игрока в гонку, что мод исправить это ??
 
ОК, те, кто прибывает PRO за тобой и стучит назад, бросая игрока в гонку, что мод исправить это ??
I know how to use Google Translate :).
Maybe i understand. If you talking about cases when AI make spin for player, then it's not fixable.
 
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