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Misc F1 2018 Invulnerable player car(suspension+wings or suspension only) 1.2

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StrongestFish

500RPM
Original poster
Jul 5, 2017
635
253
29
StrongestFish submitted a new resource:

F1 2018 Invulnerable player car - damage
This mod makes player car invulnerable (also work with classic cars).
Maybe useful if:
- you want to enable simulation damage settings only for AI and dont want to crash yourself;
- you're tired of crashes and dont want to use flashbacks;
- you're using super-realistic-extreme damage mod and dont want to crash yourself
and etc.
Installation:
copy .erp file only for the team you will be driving for, if you want to change the team - restore original file and copy another team's file; for manual installation do the same things but with EGO ERP Archiver
only damage settings changed
note: it affects your teammate too
player still may have a puncture
game version: 1.15

Read more about this resource...
 
Last edited:

grirvan

75RPM
Premium
Apr 15, 2011
76
35
This looks interesting. I notice in the video the AI cars remain on the track even after a damaging crash. Does the race "only" automatically end when a damaging wreck occurs to "self" or have you figured out a way to increase the time "not" stopping the race from ending after an incident?
 

StrongestFish

500RPM
Original poster
Jul 5, 2017
635
253
29
Does the race "only" automatically end when a damaging wreck occurs to "self" or have you figured out a way to increase the time "not" stopping the race from ending after an incident?
I've changed only damage settings (Detach scales) and nothing else so I dont know what are you talking about.
 

StrongestFish

500RPM
Original poster
Jul 5, 2017
635
253
29
This looks interesting. I notice in the video the AI cars remain on the track even after a damaging crash. Does the race "only" automatically end when a damaging wreck occurs to "self" or have you figured out a way to increase the time "not" stopping the race from ending after an incident?
On start of race broken ai always dissapears longer. Isn't?
 

grirvan

75RPM
Premium
Apr 15, 2011
76
35
On start of race broken ai always dissapears longer. Isn't?
Maybe, but I have been hoping there was a way to make my car stay on the track longer and the race not end so quickly when suffering terminal damage. It ends too soon and makes for a replay cut way too short.