First footage of the game wich shows full pitcrew and wet conditions but its still in pre-alpha stage.
Also the developers talk about the game and Anthony Davidson tells us what his role his in making this game. So check it out here
Ondrej Kapal;501788 said:games for windows live :/ no thanks...
Konrad Stanczak;501826 said:Yeah Mark, best to judge the whole season after the first race...
Konrad Stanczak;501826 said:Yeah Mark, best to judge the whole season after the first race...
// Games for windows Live - doesn't bother me as long as using their software wont be obligatory. So far only a few games require it to work. I also bet it will be distributed and run via Steam. Its just another sticker they put on the box to indicate its a PC game.
Nah, they put it on everything nowdays. Check out fallout 3 pc cover. It has Games for Windows, LIVE (those are separate btw) logos despite its not a multiplayer game and all the additional features are available via Steam. No sensible logic, MS just puts their brand on everything they can. We will have to wait for the release to know for sure.Mark O'Connor;501840 said:"Games for Windows Live" means, If you want to play multiplayer it will be obligatory.
Mark O'Connor;501840 said:"Games for Windows" is a sticker on the box to indicate its a PC game. "Games for Windows Live" means, If you want to play multiplayer it will be obligatory. unless you buy-it via Steam.
Bram Hengeveld;501977 said:I dont see the problem with that. Whats wrong with using windows live? Works nicely in DiRT2
The reason is simple: Piracy. They don't want pirates to play online and so they'll miss a whole bunch of features.Mark O'Connor;502066 said:Tell me why we need it, Bram
I think GFWL is kinda cool. We also get some of the achievements that also give more replay value to a game. Actually in Dirt2 I only see GFWL at start-up, and it logs in itself.
The fact add-on content can be sold through GFWL is useful, that's also possible in Steam. Add-ons just aren't free anymore. We're not living in 1999 anymore