Evo - GTL: All walls take first wall texture (solved)

Problem texture for twalls. On EVO the twalls appear with the texture that I gave them but in game GTL they all take on the texture of the first Twall. Anybody got an idea why, how, where, when??
If I use a texture that I didn't make on the second wall, it is fine ie. it isnt taken over by the first twalls texture. If I use alpha for one twall and chroma for another, the first texture still takes over both walls. If one texture is alpha/chroma and the other without transparency, the first does not take over the second.????
 
Solved! I think. For some reason I had started to tick the box, in XPacker-Materials-Keep Material Name, when packing my textures. Unticked and redownloaded to BTB all and it worked!?!?!?
 

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