Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
Hello everyone, this is my first post on this forum but ive been coming here for months! So take it easy. =)
I made a conversion from this mod contains all the F1 2014 car and drivers, the mod was originally made for rFactor by http://virtuel-franceracing.com/ , I (Skarr) just converted it with the "rfactortools" posted by Grumbel on the forum a few days ago.

-THIS MOD STILL HAS 7 GEARS =(, but rest all fits to F1 2014 regulations.
VIDEO:

GSC 2014-04-18 16-42-11-38.jpg
GSC 2014-04-18 16-41-52-16.jpg
GSC 2014-04-18 16-40-00-00.jpg


Download: https://www.mediafire.com/?p2gtsya9whnr52f

To install just extract the "GameData" folder to your GSCE directory.

CREDITS:
http://virtuel-franceracing.com/ for making the mod
Grumbel - for the conversion tool


THANKS EVERYONE! Please subscribe on my Youtube Channel >>> youtube.com/skarredits .
If you have any problems just ask me and i will be honored to reply!
 

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How do you add new vehicles folder, I have tried to copy F_V12 in the vehicles folder and made F_V12_B, I changed inside the folders to put new cars textures and edited everything files and drivers etc to represent F_V12_B and at the end Formula 12 B for a new league but it doesn't show up in-game, basically what I am asking is that I have downloaded DTM2013 and dropped it in and it works, also this F!2014 mod and it works, how do I do the same to create a F V12 mod manually so I don't edit the default ones. Thanks, I am new to GSC.
 
how do I do the same to create a F V12 mod manually so I don't edit the default ones.
The folder structure you see in the game is the result of the "Category" entries in the .veh file, not the filesystem's folder structure.

Furthermore if you want to rename the mod you have to edit all .gen files, as they tend to contain the full path of the mod in the SearchPath or MASFile entries. If you need a tool to search&replace in multiple files at once, rfactortools includes one with minised-gui.
 
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