DRIVER UPDATES HERE

Nvidia 512.95 WHQL driver

The new GeForce Game Ready 512.95 WHQL driver comes with support for the upcoming games Sniper Elite 5 and My Time at Sandrock, Hitman 3 RTX, bug fixes, and more.

Both aforementioned titles launch on May 26, and this driver is a recommended install before jumping into the early access life sim or the WW2 stealth shooter.

Fixed issues in this release:

[Grid 2019]: Flags and banners will no longer flicker during gameplay.
[Adobe Premiere Pro]: Fixed Direct3D-related Crash Dumps.
[Adobe Premiere Pro]: NVIDIA Control Panel now allows users to modify the Image Sharpening setting.

Known issues:

Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
[GeForce RTX 3090 Ti] Oculus Rift S/Pimax 8Kx is not detected. [3632289][3626116]
Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
[DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
[Assassin's Creed Origins] Game displays flicker when character is under water near a boat. [3642655]
Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz. [3542678]
 
Nvidia 516.59 driver brings support for GTX 1630, Windows 11 22H2, and F1 2022

Here are the issues Nvidia fixed in driver 516.59:

[Red Dead Redemption][Vulkan]: Some objects may flicker when player is indoors.
[OpenGL] Minecraft Java Edition may display artifacts when using Optifine shaders.
[OpenGL] Artifacts may appear in Second Life when connecting using third party viewers.
[Neverwinter Nights] Light sources not rendering correctly.
[Vulkan] Path of Exile displays flashing black textures.
[G-SYNC] Games may stutter when bringing up the Xbox app overlay.
[UE5] General UE5 stability improvements.

Also, here is the list of known bugs and issues in today's update:

[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
[RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.
Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
[DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
[Jurassic World Evolution 2][Microsoft Store] Artifacts may appear in game.
[Prepar3D] Light sources display flashing black boxes.
[MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode.
[Destiny 2] Game may randomly freeze after launching game or during gameplay.

 
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