Does not exist

sinarca

75RPM
Sep 11, 2009
90
6
If I hit AI, nothing happen.
Vice versa I get sent on mars :mad:
It's not so into reality
The same for GSC
 

Nox

6000RPM
Premium
Jun 29, 2013
6,688
2,331
Drive cleanly then? :D
But yes, in general the AI are more stable. Try turning down the aggression.
 

Jan Mikuž

1000RPM
Nov 21, 2013
1,057
174
40
Is it a collision issue/glitch or what is the problem ? You think the car moves too much when you are hit by AI ? I don't understand exactly what you mean. AI in this game are considered high quality and some of the best there is in racing sims...

Describe the issue more accurately or post a video, please.
 

sinarca

75RPM
Sep 11, 2009
90
6
Ok, simply (as an example) when I brake before a corner, AI hit me on the back with unnatural impact : so strong to throw me out of pit. At low speed, too.
It seems I drive a little light car, against tanks. Obviously if a tank hit a car...This last fly away due to the different mass.
Consequently if I hit AI drivers even on one side of them, nothing happen. It's like I hit a tank, not a truck.
They are unnatuyrally stable.
 

Jan Mikuž

1000RPM
Nov 21, 2013
1,057
174
40
Oops, sorry, its FTruck. I thought I was in GSC forum. :(

I'm new to the game and I have hardly any experience with FTruck AI...But I did a race with them 2 weeks ago on a mod track (LeMans 92) with aggression set to 45% and had a very realistic racing experience and didn't experience the behavior you are describing. Yes, there was some pushing and bumping, but nothing excessive.
Maybe it's track related...

Sorry, I can't give any advice on this issue.
 

Nox

6000RPM
Premium
Jun 29, 2013
6,688
2,331
It may be track related, or perhaps you're braking far too early. Try not only turning down the aggression, but also the difficulty and see if it helps. In general Reiza AI are pretty damned good (I've had some amazing races in FTrucks against the AI) but they do occasionally tag you if you're not going fast enough in a corner.
 

Renato Simioni

Reiza Studios
Jan 6, 2010
1,652
5,508
The AI has some stabilizing parameters to keep them on the road, this will provide some aid to them in contact against the player, but it´s not really a light / day difference.. You can certainly spin them around, and if they tap you in what is a relatively light rear end, you should expect to be spun around.
 

sinarca

75RPM
Sep 11, 2009
90
6
The AI has some stabilizing parameters to keep them on the road, this will provide some aid to them in contact against the player, but it´s not really a light / day difference.. You can certainly spin them around, and if they tap you in what is a relatively light rear end, you should expect to be spun around.
Centered the problem (just mine ?) For me AI is too stable. Try by yourself to hit a truck in the back along a straight. Nothing (more or less) happens. Try to hit them at the apex, you get only a little roll of AI. Viceversa I'm pushed out of the track. There is not proportional effect. Try also different impact angle with AI. Again in my opinion they are slightly affect. There is not "par condicio". Anyway...however I will try to get used....