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Why do you disagree, if you don't mind me asking?
How do I explain this.....I made precisely this point elsewhere....
Anyway, um, what exactly is clipping?
Aha, that makes sense. Thanks for the replyHow do I explain this.....
Ok, ideally you want the game and wheel forces to match so, for instance, when the game outputs 50% steering force the wheel also delivers 50% FFB. Essentially you only want to feel 100% FFB strength through the wheel when the game outputs 100%. If the wheel is delivering 100% FFB strength when the game is only telling it to output 50% (for example) - that's clipping.
Basically it's the wheel maxing-out steering force before it should do. Clipping can be barely noticeable when it occurs close to 100% or quite severe when it happens much sooner. The result is a loss of detail and subtlety in the FFB.
If we know when the FFB is clipping we can adjust the in-game FFB strength to fix it. Having some kind of visual display is much easier than trying to adjust through feel alone.