That just mean that param is ignored. SteamVR only HMD cannot possibly run in Oculus mode.
Have you recorded any difference?
I can see a HELL of a big difference!
Using the startup argument
-vrmode oculus made all the difference in the world! Yes, I'm running it inside of SteamVR. I can't tell you why, but it actually works!
I'm now with Graphics set to stock High values, MSAAx8 and 4 x asotropic (sp?) filtering.
It's pretty smooth now and definitely playable and I can actually say it now looks better than DR 1.0.
This is on my Valve Index at 90 fps and 100% resolution, no super sampling.
My system won't quite push Ultra smoothly, but High settings look very good.
It's also driving my NLRv3 and SimHub very well. So motion and tactile are also working well.
Other than not being able to map the center HMD button to my button box and having to press the space bar on my keyboard at the beginning of each race, I'm actually OK with how it is performing now.
Any of you Vive, Index users give -vrmode oculus a try! Maybe it works for WMR too, I don't know.
I've actually finished a few stages now
