DiRT Rally 2.0 DiRT 2.0 Post Launch DLC Contains Monte Carlo, Sweden and German Rallies

Paul Jeffrey

Premium
DiRT Rally 2.0 Season Content.jpg

Codemasters have revealed the first round of post release DLC for DiRT 2.0 - and it has plenty of very sweet content set to hit the sim.


With release day set for later this month, Codemasters have already taken the bold decision to announce the first wave of post release DLC content set to hit the rally driving simulation, and it is already taking shape to be a very, very impressive collection of both cars and rallies lined up to come to the title following public release.

Noted as the first "season" of DLC content, with more set to follow later, the first load of additional paid addons for the game will include no less than three returning rally events from the original DiRT Rally, spread over an 11 week post release period. Back and substantially upgraded from DiRT Rally comes the famous Monte Carlo, Swedish and German events, giving a nice mix of snow, ice and tarmac surfaces for players to sample the new physics and features of DiRT 2.0.

Also forming part of the 11 week update schedule will be new cars - notably the ŠKODA Fabia and Subaru Impreza fan favourites.. so plenty to get stuck into for players of the game.

“It was important for us to not just include brand new content for DiRT Rally 2.0, but also to recognise the fan favourites from the previous titles”, commented Ross Gowing, Chief Games Designer. Gowing continued, “The improvements the team have made for DiRT Rally 2.0 are plain to see, and Monte Carlo is a shining example of that. I think it looks incredible, and I hope our players feel the same way too. We are making a significant commitment to expanding the DiRT Rally 2.0 experience for the players that have been calling for us to do exactly that over a number of years.”
Fear not those of you who are thinking the returning rallies will merely be a rehash of DiRT Rally content - the new stages have undergone significant updates for inclusion in DiRT 2.0, enjoying visual upgrades thanks to the new lighting system, and of course benefitting from the new for DiRT 2.0 track materials improvements. Previews of the Monte Carlo rally stages can be seen in the images below, already looking considerably improved from what was a very solid baseline in DiRT Rally:

Monte Carlo - DiRT Rally
Monte 2 - DR1.jpg

Monte Carlo DiRT Rally 2.0
Monte 2 - DR2.jpg


DiRT Rally
Monte DR1.jpg

DiRT Rally 2.0
Monte DR2.jpg

  • Week 1: ŠKODA Fabia Rally, Citroën C4 Rally
  • Week 3: Monte Carlo Rally, Special Livery
  • Week 5: BMW M1 Procar Rally, Opel Manta 400, Special Livery
  • Week 7: Sweden Rally
  • Week 9: Ford Focus RS Rally 2007, Subaru Impreza, Special Livery
  • Week 11: Germany Rally
Players who pre-order or buy the Deluxe Edition will have this Season One content, plus Season Two which contains a similar level of content and features, included as part of their Season Pass. Players who pre-order the Deluxe Edition will also have early access to the game from 22nd February 2019. Day One or Standard Edition players will have the opportunity to purchase each season and piece of content separately on their digital store of choice.



DiRT Rally 2.0 will release February 26th 2019.


If you want to discussion the game with our passionate community, and read about the latest news, check out the RaceDepartment DiRT Rally 2.0 Sub Forum for a great place to pick up mods, catch the latest news and chat about the game with our community. Give it a go, just keep it DiRTy!

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I used RBR to learn and train to drive on loose surface.
I applied that to real life driving, had what I would call success in racing IRL.
When DR was first released, I wasn't happy. It felt better than the latest DiRT games, but it wasn't right. It got better, but not great. However, I could apply the knowledge I had, both from actual driving, and theory. It worked. I could write down driving guides for the RDRC Magazines, with real driving theory, it worked, and it helped people. DR was still far from perfect, but things from theory and practice IRL could be used in DR and get the results you expected.
D4 wasn't anything like it. D4 was, for me, awful.

I've never gotten the feel for the WRC games, it doesn't do what I expect. Incidentally I tried V-Rally 4, and with an xbox controller, I could get the old Escort to behave somewhat like I expected, but there was still something off. Just like the WRC games, I just couldn't get any feel with a wheel.

DR 2.0 is, from what I've read, and heard private, a real proper evolution of DR. It certainly won't be perfect, but if it's true, that it is a better version of the original DR. Then I would expect all the driving theory to work, and that would make me, and others very happy.

Now, there is a certain advantage in having real life experience when judging games and sims. At the same time, there are loads of theory available, on how to drive, what to do and how the cars should react. If you can apply those, and they work like it says it should work. Then I would call that a success, even though there are aspects that's not perfect.

Just like the feather-like cars in RBR isn't perfect.

Regardless, there shouldn't be any reason to discuss persons. That goes for you, and anyone else here.

So you learned in RBR and applied it to real life !

Thank God you didn't use DR because imagine what would happen if you find yourself in a barrel roll :)

The RBR cars arent feather like !They appear feather like because you have 300 BHP under your right foot in a stripped down pure racing car.

No matter what, DR 2.0 is going to be dated when WRC 8 comes out in September.
Mod Edit: removed personal comments.
 
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So you learned in RBR and applied it to real life !

Thank God you didn't use DR because imagine what would happen if you find yourself in a barrel roll :)

The RBR cars arent feather like !They appear feather like because you have 300 BHP under your right foot in a stripped down pure racing car.

No matter what, DR 2.0 is going to be dated when WRC 8 comes out in September.

Love it when people takes themselves far too seriously and tries to be someone else's Daddy :)

Your mum wanted you to be a police but you didn't pass the exams at the Police education and now you're here writing 7000+ messages.

Oh the irony

They appear feather-like because they are too light. Documented through numerous videos of way too high and long jumps, rolls that send the cars high in the air and rolling like they are filled with helium. It wasn't like that when I rolled in my racing rigged car. Also, it seems like the recurring argument here is "barrrel roll".

The latter part is again just on person, nothing else. Granted, After 8 years as staff/moderator here, and now on a brief hiatus until RDRC fires up again, I used to having this attitude.
The closest to "Daddy" I am is that the rally-part of RD feels like my child, that's where I started, that's where I've been and that's been my responsibility. And it hurts when a place where the disagreement have been friendly, and it's been entirely banter and good humour, even in a 400+ entry league turns sour when people start going at each other. That's extremely poor.
 
:roflmao: No budget no buy..
Now that sir, is golden !!! :thumbsup:

Anybody remember the days of Floppy Disks, CD´s and DVD´s as install mediums ?
We could always sell them to fund our next purchase.
That is gone today.
Prices stayed the same, even distribution and manufactoring of hardcopies is gone.
We don´t own the games anymore.
We pay triple-double for the right to use them.

The first company to be customer-friendly (instead of hustling social-media-hypetrains), will at least give a discount to owners of previous versions.

Owners of Dirt Rally 1 paid the fundings of development for DR 2, you know....
 
They appear feather-like because they are too light. Documented through numerous videos of way too high and long jumps, rolls that send the cars high in the air and rolling like they are filled with helium. It wasn't like that when I rolled in my racing rigged car. Also, it seems like the recurring argument here is "barrrel roll".

The latter part is again just on person, nothing else. Granted, After 8 years as staff/moderator here, and now on a brief hiatus until RDRC fires up again, I used to having this attitude.
The closest to "Daddy" I am is that the rally-part of RD feels like my child, that's where I started, that's where I've been and that's been my responsibility. And it hurts when a place where the disagreement have been friendly, and it's been entirely banter and good humour, even in a 400+ entry league turns sour when people start going at each other. That's extremely poor.
I feel a bit guilty about that situation. I shouldn't have began the argument about being competent, it's my mistake, I'm sorry. But @69Harder, mate settle down. It's okay to express your opinion, but insulting other people is just not okay.
 
wait wait wait, did they say/show the monte, germany and sweden tracks are just the old DR ones with new details? why would i ever pay for that? someone tell me i am wrong, else: no new roads = no buy for this dlc
Personal preference I guess. I've sunk 400 hours on those stages and I'm still pumping to revisit them with surface degradation, (hopefully) improved physics and a facelift.
The key thing is those stages are pure quality, so I'm happy.
 
Now that sir, is golden !!! :thumbsup:

Anybody remember the days of Floppy Disks, CD´s and DVD´s as install mediums ?
We could always sell them to fund our next purchase.
That is gone today.
Prices stayed the same, even distribution and manufactoring of hardcopies is gone.
We don´t own the games anymore.
We pay triple-double for the right to use them.

The first company to be customer-friendly (instead of hustling social-media-hypetrains), will at least give a discount to owners of previous versions.

Owners of Dirt Rally 1 paid the fundings of development for DR 2, you know....
Yeah I think I have like 15 codemasters games on my PC,
After F1 2015 I calmed down the graphics looked shocking, so never bought any later editions sadly,
I own Dirt Rally though since 1st release but not that much time to play them all,
there still quite a few shops what sell pre owned games but the costs of exchanging brand new titles is just scandalous you loose so much money now even exchanging stuff if you have the discs,
used to be much better, now everyone wants crap for nothing. :)
 
DLC is fine when done right. What isn't done right, is rehashing old content from titles that have already been wrung dry due to lack of alternatives. How hard is it to see that the effort going into this title seems to be targeted at rock bottom. The hate mob needs to ignite to return VR support to the sequal of a title that had exactly that 3 years ago and now we have face lifted stages that were already chopped, swapped and bled dry to within an inch of their life in the first game.

Let's not forget that the 6 locations only had a total of TWO unique routes each. Which we could understand as the release was sort of a testing ground to garner interest and reaction from the sim racing crowd and general racing game fan alike. That proved to be massively successful, as it turned out.

With the potential of actually generating additional revenue via DLC this time round, it absolutely shows the mindset of CM, announcing OLD content for their new game. Not even extra income streams without the need to create a whole new game (debatable) are enticing enough for them to not completely low ball us as fans and customers with the content.

I was LOOKING FORWARD to the ability to increase the breadth of a title I already knew I was going to like (hi D4, forgot you were standing there, anyway...). Now I'm firmly holding out on DR 2.0 even as a massive off road driving fan. I've spent more time trying to get my hardware to work with any old rally title (WRC xx, SRLE, V Rally 4, older Dirt games, RBR, etc...) that I care to acknowledge in the hope that I can just experience some fresh content.

Guess I'll have more time to continue bashing my head against the wall, it seems.
 
DLC is fine when done right. What isn't done right, is rehashing old content from titles that have already been wrung dry due to lack of alternatives. How hard is it to see that the effort going into this title seems to be targeted at rock bottom. The hate mob needs to ignite to return VR support to the sequal of a title that had exactly that 3 years ago and now we have face lifted stages that were already chopped, swapped and bled dry to within an inch of their life in the first game.

Let's not forget that the 6 locations only had a total of TWO unique routes each. Which we could understand as the release was sort of a testing ground to garner interest and reaction from the sim racing crowd and general racing game fan alike. That proved to be massively successful, as it turned out.

With the potential of actually generating additional revenue via DLC this time round, it absolutely shows the mindset of CM, announcing OLD content for their new game. Not even extra income streams without the need to create a whole new game (debatable) are enticing enough for them to not completely low ball us as fans and customers with the content.

I was LOOKING FORWARD to the ability to increase the breadth of a title I already knew I was going to like (hi D4, forgot you were standing there, anyway...). Now I'm firmly holding out on DR 2.0 even as a massive off road driving fan. I've spent more time trying to get my hardware to work with any old rally title (WRC xx, SRLE, V Rally 4, older Dirt games, RBR, etc...) that I care to acknowledge in the hope that I can just experience some fresh content.

Guess I'll have more time to continue bashing my head against the wall, it seems.

An offering of perspective - take it or leave it :thumbsup:

If you weren't across the news, the hate mob already ignited and VR support is confirmed for DR2.0 :cool: Yay!

DR2.0 is delivering 6 completely brand new rally experiences (crafted stages based on real locations - not just repeating tiles) with the base-priced game. Yes there are only 2 long stages per location, I want more as well - but that's still 6 entirely brand new, crafted locations in the base priced game at launch.
It's worth remembering DR1's locations weren't all ready at initial release and took several more months to roll out (arguably after the success of the game justified further development).

DR1 had 3 Rallycross locations. DR2.0 has 8 in the base game. Personally, I care far more about rally - but my point is, there is plenty of value for money here in the base priced game - and its all new content, with the addition of surface degradation, tire selection, more varied weather conditions etc (and hopefully improved physics!)

If you pay a little more for the deluxe version (which is only the price of a standard AAA game without DLC in my country) you then get all the coming DLC included. For just what's announced - that's 9-10 fully fledged kick-ass rally locations, 10-11 real world RX locations.

IF they nail the physics and deliver leagues without too much delay, I think Deluxe is well worth the price.
 
DR2.0 is delivering 6 completely brand new rally experiences (crafted stages based on real locations - not just repeating tiles) with the base-priced game. Yes there are only 2 long stages per location, I want more as well - but that's still 6 entirely brand new, crafted locations in the base priced game at launch.
It's worth remembering DR1's locations weren't all ready at initial release and took several more months to roll out (arguably after the success of the game justified further development).

DR1 had 3 Rallycross locations. DR2.0 has 8 in the base game. Personally, I care far more about rally - but my point is, there is plenty of value for money here in the base priced game - and its all new content, with the addition of surface degradation, tire selection, more varied weather conditions etc (and hopefully improved physics!)

If you pay a little more for the deluxe version (which is only the price of a standard AAA game without DLC in my country) you then get all the coming DLC included. For just what's announced - that's 9-10 fully fledged kick-ass rally locations, 10-11 real world RX locations.

IF they nail the physics and deliver leagues without too much delay, I think Deluxe is well worth the price.

You obviously missed the first post ;)
Sounds more like you're a salesman from Codemasters :roflmao:
 
You obviously missed the first post ;)
Sounds more like you're a salesman from Codemasters :roflmao:
That’s my point, why do you have to attack everyone so personally, instead of just saying „I think you are wrong, because A, B and C”? People have their opinions, and just because some of them are diffrent that yours, it doesn’t mean this person is a kid, salesman, or policeman
 
just as a reminder, the base content will be: six "new" rally locations
New Zealand, Argentina, Poland, Spain, USA, and Australia
and eight Rally X locations
Catalunya, Montalegre, Mettet, Silverstone, Hell, Holjes, Trois-Rivieres and Loheac
so for me the base game is still very much on, but the dlc here with just a few cars and three rehashed tracks is a "probably not" buy. One has to commend Codemasters for at least telling costumers exactly what they will get a good time in advance, I had considered taking that package with early access and DLC1, but now I'll just wait till the first reviews are in and the first couple of patches and then join the fray by buying the original game.
disclaimer: i was a dirt rally first day buyer and have played more than 200 hours including the RD tournament organized by Ole et.al.
 
OK, don’t wallow in it, let’s get back on topic, you know, just in case we’re boaring anyone because I wouldn’t want to be that swine, I snout many in this thread would appreciate it, someone might squeal to the mods and I don’t want to be seen to be taken these forums for grunted.
 

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