CTD Problem

I have a strange problem with my game crashing when loading a Championship I created. The strange thing is the game loads fine in Race Weekend mode, but when in Championship mode, using the exact same cars, it crashes. Here is part of my trace file:

vidman.cpp 1011: Entered VidMan::Enter()
specialfx.cp 3577: Entered SpecialFX::Enter()
dynman.cpp 597: Entered DynMan::Enter()
plrfile.cpp 3783: Entered PlayerFile::Enter()
sound.cpp 700: Entered Sound::Enter()
hwinput.cpp 6527: Entered HWInput::Enter()
onscreen.cpp 3155: Entered OnScreen::Enter()
game.cpp 726: Entered Game::Setup()
hwinput.cpp 6541: Entered HWInput::Setup()
options.cpp 1657: Entered Options::Setup()
tire_manager 1171: Non-existent tire brand ""
tire_manager 1171: Non-existent tire brand ""
tire_manager 1171: Non-existent tire brand ""
tire_manager 1171: Non-existent tire brand ""
specialfx.cp 3583: Entered SpecialFX::Setup()
steward.cpp 4718: Entered Steward::Setup()
dynman.cpp 609: Entered DynMan::Setup()
sound.cpp 723: Entered Sound::Setup()
onscreen.cpp 3161: Entered OnScreen::Setup()
vidman.cpp 1152: Entered VidMan::Setup()
plrfile.cpp 3793: Entered PlayerFile::Setup()
plrfile.cpp 2936: Attempting to save to USERDATA\Randy \Randy.TMP
plrfile.cpp 2959: Retcode: 0 for renaming to USERDATA\Randy \Randy .PLR
game.cpp 770: Entered Game::Init()
vidman.cpp 1205: Entered VidMan::Init()
ai_db.cpp 2215: Entered AIDatabase::Init()
steward.cpp 4856: Entered Steward::Init()
steward.cpp 1397: Could not find light "PTLIT02"
hwinput.cpp 6584: Entered HWInput::Init()
specialfx.cp 3694: Entered SpecialFX::Init()
dynman.cpp 639: Entered DynMan::Init()
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FIA_GT_SERIES\MCLAREN GT MP4-12C GT3 TEAMS\PWC14_KPAX RACING\..\MP4-12C.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FORZA CARS\CADILLAC CTSV COUPE 2011\PWC14_CADILLAC RACING\..\CTSV_COUPE.CAS)
AnimationAct 203: GMT and EFX meshes diff too much.
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GRID_GT\SRT VIPER GTS-R TEAMS\PWC14_SRT MOTORSPORTS\..\VIPER_SRT.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FIA_GT_SERIES\AUDI R8 LMS GT3 TEAMS\PWC14_GMG RACING\..\R8LMS_GT3.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\EEC GT3\BENTLEY CONTINENTAL GT3\PWC14_DYSON RACING\..\BENTLEY_GT3.CAS)
AnimationAct 203: GMT and EFX meshes diff too much.
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\EEC GT3\BENTLEY CONTINENTAL GT3\PWC14_DYSON RACING\..\BENTLEY_GT3.CAS)
AnimationAct 203: GMT and EFX meshes diff too much.
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FIA_GT_SERIES\AUDI R8 LMS GT3 TEAMS\PWC14_GMG RACING\..\R8LMS_GT3.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\EEC GT3\CHEVROLET CORVETTE Z06R\PWC14_CRP RACING\..\CORVETTE_GT3.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\GRID_GT\ASTON MARTIN VANTAGE GTD TEAMS\PWC14_DRISSI MOTORSPORTS\..\VANTAGE_GTD.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FIA_GT_SERIES\FERRARI F458 ITALIA GT3 TEAMS\PWC14_R FERRI MOTORSPORTS\..\FERRARI_458.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FIA_GT_SERIES\FERRARI F458 ITALIA GT3 TEAMS\PWC14_R FERRI MOTORSPORTS\..\FERRARI_458.CAS)
slot.cpp 284: Entered Slot::Init()
vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\FORZA CARS\CADILLAC CTSV COUPE 2011\PWC14_CADILLAC RACING\..\CTSV_COUPE.CAS)
AnimationAct 203: GMT and EFX meshes diff too much.
slot.cpp 284: Entered Slot::Init()

The only things I see are the "non-existent tire brand" line, which I wouldn't think is the problem since the game loads in Race Weekend mode, and the "GMT and EFX meshes diff too much", which I don't believe I've ever seen in a trace file before. Again, I am stumped as to why it would work in Race Weekend but not Championship mode. Any help would be greatly appreciated.
 
I suggest you start troubleshooting by cutting the "FORZA CARS\CADILLAC CTSV COUPE 2011\PWC14_CADILLAC RACING" car and pasting it somewhere else. My guess is that the CTD will be gone because the problem appears to be with that mod. Is the Forza Cadillac listed in the Championship?
 
Thank you for your reply, gwaldock. Did as you suggested and put the "offending" cars in their own folder in the teams folder, which did allow the game to proceed to the Championship without a ctd, but the cars were bouncing around inside the garage. On a hunch I decided to try a different version of the first circuit in the Championship (St. Petersburg) and now everything works fine. Must have been something in the track folder that was causing problems. Thanks again for your help.
 

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