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Tracks cremona 1.1

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andrea1968

25RPM
Original poster
May 1, 2017
25
28
53
andrea1968 submitted a new resource:

cremona - rfactor2,cremona italy

View attachment 310770 View attachment 310771 View attachment 310772 View attachment 310773 View attachment 310774 View attachment 310776
updated version of the cremona circuit, mapping with blender, objects with 3dsimed, if you have an older version it is recommended to uninstall, have fun.
Read more about this resource...
 

andrea1968

25RPM
Original poster
May 1, 2017
25
28
53
ok, I apologize but it all happened so fast that I forgot, however already provided to change description with thanks to the authors
 

leobaruk1313

50RPM
Nov 11, 2014
61
38
35
Ok thanks for fix the track... I have a health problem and then I can't edit the track to fix anything.
It was u that propose the solution (for LOD problem in the mountains on the horizon) on the steam workshop?
What exactly was changed in your edit?
Can I post it on the steam workshop for those who have the track there have the fixes too (and name u as collaborator on the track creation, of course)?
 

andrea1968

25RPM
Original poster
May 1, 2017
25
28
53
Ok thanks for fix the track... I have a health problem and then I can't edit the track to fix anything.
It was u that propose the solution (for LOD problem in the mountains on the horizon) on the steam workshop?
What exactly was changed in your edit?
Can I post it on the steam workshop for those who have the track there have the fixes too (and name u as collaborator on the track creation, of course)?
yes, it is I who gave that advice on steam, waiting for the filmmakers to intervene, but since no one did anything I tried it myself.
unfortunately I don't know how to post on steam and so I used racedepartment to post.
of course you can post it, without any problem, I use 3D simed and as I explained in that post you just need to tick the noclip entry and re-export to the gmt folder.
what I changed is the grass, the mapping of the road, the bump of the road the curbs that are now racesurface, and added animated objects and not on the track.
I also redid the 3 paths of the AI
for me it would be an honor to see even a small contribution on steam.
thanks and best wishes for your health
 
Last edited:

leobaruk1313

50RPM
Nov 11, 2014
61
38
35
Just the creator of the content can upload the tracks, so, I have to do it. I will do it as soon as I can go to my PC. By now, we have to wait a little.
Can u contact me to work together in new projects if u have interest!
 

andrea1968

25RPM
Original poster
May 1, 2017
25
28
53
Just the creator of the content can upload the tracks, so, I have to do it. I will do it as soon as I can go to my PC. By now, we have to wait a little.
Can u contact me to work together in new projects if u have interest!
Just the creator of the content can upload the tracks, so, I have to do it. I will do it as soon as I can go to my PC. By now, we have to wait a little.
Can u contact me to work together in new projects if u have interest!
hello, I have an update for cremona(1.1), it concerns the graphics with improvements on the track with mixed grass on the ground, insertion of some sponsors, improved also the playability with the remodeling of the curbs that now helps you to better exploit the trajectories on the curves, I can load update on racedepartment
Best regards Andrea
 
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