howdy folks...
im my never tiring attempts to improve my fps, and make my project look less crap, i decided to have another go at importing a building i found in googles 3d warehouse
http://sketchup.google.com/3dwarehouse/details?mid=8992b1353be3bbc895b06ee2e25a00d2&prevstart=0
it seems, however, that i completely suck at this task
could someone kindly run the numbers on that model, and see if you can stuff it into an x-pack for me? i cant seem to get any of the textures to line up correctly, nor can i get the normals to face the right way? i seem to have to go double sided to get it to come up anything near correct. but its still dodgy, and the fps suffers.
im happy to chip in some coin to the person who decides to do it too. i just really have no idea how to do that stuff! and im getting too old to learn!
failing that, or if its simply easier to build (an even simpler!) model from scratch, ive got a bunch of plain old photos/images to go off to build a simple shape and lay textures onto?
cheers
ed
im my never tiring attempts to improve my fps, and make my project look less crap, i decided to have another go at importing a building i found in googles 3d warehouse
http://sketchup.google.com/3dwarehouse/details?mid=8992b1353be3bbc895b06ee2e25a00d2&prevstart=0
it seems, however, that i completely suck at this task
could someone kindly run the numbers on that model, and see if you can stuff it into an x-pack for me? i cant seem to get any of the textures to line up correctly, nor can i get the normals to face the right way? i seem to have to go double sided to get it to come up anything near correct. but its still dodgy, and the fps suffers.
im happy to chip in some coin to the person who decides to do it too. i just really have no idea how to do that stuff! and im getting too old to learn!
failing that, or if its simply easier to build (an even simpler!) model from scratch, ive got a bunch of plain old photos/images to go off to build a simple shape and lay textures onto?
cheers
ed