Converting cars from GSC2012 and 2013 to GSCExtreme

If it's about for custom paintings, I think this might help: http://game-stockcar.com.br/faq/
Hi Wedsley,
Thanks for your reply. I have downloaded several add on cars, eg Le Mans Bentley, Palatov; and then loaded them onto GSC2013 Extreme. The entry shows up when I look for the car but then I see no image of the car and cannot load it to run it.

Are there entries that I need to modify to correct this or are the cars incompatible with GSCExtreme?

Roy
 
Thanks Patrick, I will follow up on this.
Hi Patrick,

I followed the instructions re setting up a new mod and have this loaded successfully on GSC Extreme. I did this with the Bentley S8LM that I downloaded from the following link
http://m3challenge.webs.com/stockcar.html

If you go to this website and then click on cars, you will see a set of cars from which I downloaded the Bentley.

The mod loads but the vehicle does not load.
 
What reiza number did you choose for the rfm? .veh need to have the same number.

Here is what I have in the veh file
DefaultLivery="BS8LM_07.dds"
HDVehicle=BS8LM.hdv
Graphics=BS8LM_upgrades.gen
Spinner=BS8LM_Spinner.gen
GenString= // Used to generate GMT names in *.gen file
Sounds=BS8LM.sfx
Upgrades=BS8LM_Upgrades.ini // Vehicle upgrades information
Cameras=BS8LM_cams.cam // Defaults to cams.cfg in UserData directory
HeadPhysics=BS8LM_HeadPhysics.ini // Affects driver eyepoint only
Cockpit=BS8LM_cockpitinfo.ini
Number=07
Team="Bentley Speed 8 LM"
PitGroup="Group1"
Driver="R. Capello"

And here is what is in the rfm file

// Game/Season Info:
Mod Name = Bentley S8 le Mans
Track Filter = StockV8
Vehicle Filter = OR: Reiza36
SafetyCar = Mini_SC.veh

Matchmaker = match.reizastudios.com
Matchmaker TCP Port = 40001
Matchmaker UDP Port = 40002
Loading Bar Color = 13244190
Max Opponents = 23 // maximum opponents in practice/quick race/grand prix/championship
Min Championship Opponents = 5 // minimum opponents in championship only

// Seasons:

Season = Bentley S8 le Mans
{
FullSeasonName = Bentley S8 Le Mans
BaseCreditMult = 0.0
MinExperience = 0
EntryFee = 0
Vehicle Filter = |Reiza36
Max Opponents = 23

TeamHeadquarters="Norfolk, UK"
TeamStarts=4
TeamPoles=1
TeamWins=1
TeamWorldChampionships=0
Category="Bentley S8 Le Mans"

Just as an aside, I took the F1 1967, mod from the same website and converted it using the same set of guidelines and I come out with a mod that seems to be working perfectly.
 
Here is what I have in the veh file
DefaultLivery="BS8LM_07.dds"
HDVehicle=BS8LM.hdv
Graphics=BS8LM_upgrades.gen
Spinner=BS8LM_Spinner.gen
GenString= // Used to generate GMT names in *.gen file
Sounds=BS8LM.sfx
Upgrades=BS8LM_Upgrades.ini // Vehicle upgrades information
Cameras=BS8LM_cams.cam // Defaults to cams.cfg in UserData directory
HeadPhysics=BS8LM_HeadPhysics.ini // Affects driver eyepoint only
Cockpit=BS8LM_cockpitinfo.ini
Number=07
Team="Bentley Speed 8 LM"
PitGroup="Group1"
Driver="R. Capello"

And here is what is in the rfm file

// Game/Season Info:
Mod Name = Bentley S8 le Mans
Track Filter = StockV8
Vehicle Filter = OR: Reiza36
SafetyCar = Mini_SC.veh

Matchmaker = match.reizastudios.com
Matchmaker TCP Port = 40001
Matchmaker UDP Port = 40002
Loading Bar Color = 13244190
Max Opponents = 23 // maximum opponents in practice/quick race/grand prix/championship
Min Championship Opponents = 5 // minimum opponents in championship only

// Seasons:

Season = Bentley S8 le Mans
{
FullSeasonName = Bentley S8 Le Mans
BaseCreditMult = 0.0
MinExperience = 0
EntryFee = 0
Vehicle Filter = |Reiza36
Max Opponents = 23

TeamHeadquarters="Norfolk, UK"
TeamStarts=4
TeamPoles=1
TeamWins=1
TeamWorldChampionships=0
Category="Bentley S8 Le Mans"

Just as an aside, I took the F1 1967, mod from the same website and converted it using the same set of guidelines and I come out with a mod that seems to be working perfectly.
 
The first part of the previous note for the veh file should have read
DefaultLivery="BS8LM_07.dds"
HDVehicle=BS8LM.hdv
Graphics=BS8LM_upgrades.gen
Spinner=BS8LM_Spinner.gen
GenString= // Used to generate GMT names in *.gen file
Sounds=BS8LM.sfx
Upgrades=BS8LM_Upgrades.ini // Vehicle upgrades information
Cameras=BS8LM_cams.cam // Defaults to cams.cfg in UserData directory
HeadPhysics=BS8LM_HeadPhysics.ini // Affects driver eyepoint only
Cockpit=BS8LM_cockpitinfo.ini
Number=07
Team="Bentley Speed 8 LM"
PitGroup="Group1"
Driver="R. Capello"
Description="#7 Rinaldo Capello"
Engine="Audi 4.0 V8"
Manufacturer="Bentley"
Classes="reiza36, Bentley S8 Le Mans"
FullTeamName="2003 Bentley Speed8 LM"
TeamFounded=2003
TeamHeadquarters="Norfolk, UK"
TeamStarts=4
TeamPoles=1
TeamWins=1
TeamWorldChampionships=0
Category="Bentley S8 Le Mans"
 
Your settings look fine Roy, you need to use a process of elimination though. Try putting the mod into reiza5 (the minis) and make sure the car actually shows up in game, if it does not then you know its the mod.
 

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