Controlling track polygon length?

Is there a way to control the track polygons' length? As I recall the polygon length stretches and then creates new polygons as the threshold for a new polygon is reached.

Why am I asking? Because I'm working on an airport track that has 10'x10' or 12'x12' concrete squares. This is less of a problem for rF1, because you'd just make the texture fit exactly, but I plan on converting to rF2 and would like to have 1:1 polygons:squares for realroad.

Any thoughts?
 
Go to your tracks list (
switch_track.gif
) and select the 'linear' panel spacing option. If you edit the terrain it'll look really strange where it joins the track, so it might be best to do it manually in non-linear mode (which won't be exact of course) before switching to linear to tidy things up. And don't forget the panel length in the cross section window.
 

Latest News

How long have you been simracing

  • < 1 year

    Votes: 357 15.7%
  • < 2 years

    Votes: 251 11.0%
  • < 3 years

    Votes: 243 10.7%
  • < 4 years

    Votes: 179 7.9%
  • < 5 years

    Votes: 302 13.3%
  • < 10 years

    Votes: 260 11.4%
  • < 15 years

    Votes: 166 7.3%
  • < 20 years

    Votes: 128 5.6%
  • < 25 years

    Votes: 99 4.3%
  • Ok, I am a dinosaur

    Votes: 293 12.9%
Back
Top