Featured Coming Soon: gRally Heading to Steam Early Access

Discussion in 'gRally' started by Paul Jeffrey, Mar 15, 2018.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

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    gRally Steam Early Access 1.jpg gRally Steam Early Access 2.jpg gRally Steam Early Access 3.jpg gRally Steam Early Access 4.jpg gRally Steam Early Access 5.jpg gRally Steam Early Access 6.jpg
    Following an incredibly long radio silence, it very much looks like gRally will finally be seeing the light of day in 2018, with Steam Early Access right around the corner...

    The last I heard about gRally was early WIP footage from on-board a suspiciously Ford Escort looking car over a year ago now, and delivering a bit of a sideways announcement recently (see what I did?!?!), it looks like this potentially very good hard-core rally simulation will finally be heading to Steam Early Access, and it shouldn't be far away at all..!

    Ok maybe I got carried away by saying it isn't far away, they haven't actually given a rough release estimate over and above than the usual "soon" tag, but with a Steam Early Access page and brand new trailer turning up recently, it doesn't take a great leap of faith to believe we might finally be getting a go on this long in development off road simulation before too long... hurray!

    So without further blabber from me, check out the latest trailer and images at the head of this article...

    gRally Key Features
    • gRally is an Indie project born of the passion of the rbr-online team crew.
      With its slogan #DreamExperienceBelieve the team has put full faith in this product, the fruit of hard work in free time, wich it now offers to entire community of rally simmers.
    • gRally is not in a position to have official licenses at the moment and its starting point is a limited number of racing cars.
    • gRally, considered its Indie character, is modding-oriented. We developed integrated Unity tools that will facilitate the insertion of your creations, whether it be additional cars or tracks.
    • gRally has the same basic ideas of rbr-online, so expect exceptional doses of adrenaline during online session where one can compete against a host of players around the world.
    • gRally is abreast with all new gaming hardware: VR, TrackIR and multiscreen. It is possible to use the most popular brands of steering wheels and a vast number of home-made hardware devices.
    • gRally recreates the range of real rally conditions that drivers must face, including various type of surface and climate as well as diffenet times of day and night.
    • gRally places much importance on the co-driver's role: as in a real rally it will be possible to realize real recce to set down customized pacenotes in order to achieve a higher degree of driving confidence and speed.
    • gRally is constantly evolving and has need of your support to improve ever more day by day.

    gRally Proposed Minimum Specs:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64 bits
    • Processor: 2.4 GHz Intel Core 2 Duo or 2.8 GHz AMD Athlon II x2 or better
    • Memory: 2 GB RAM
    • Graphics: nVidia GTS 450 or AMD Radeon 5750
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Integrated
    • Additional Notes: .NET Framework 4.5.1

    gRally is scheduled to enter Steam Early Access "soon".

    You can find all the latest news and discussions regarding this new sim in our dedicated gRally Sub Forum right here at RaceDepartment. If and when the game receives 'greenlight' status head back over for racing events and mod downloads too!

    Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media!

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    Looking forward to gRally? Do you think the game could be a success? Are you planning on purchasing the title in Early Access? Let us know in the comments section below!
     
    Last edited: Mar 15, 2018
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  2. GPL

    GPL

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    Interest in seeing what actually comes from this.
     
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  3. ShredatorFIN

    ShredatorFIN

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    Graphics aren't pretty, but I won't mind if the physics are good. There still isn't a "modern" rally game where everything would just work physics and FFB wise.

    Dirty Rally - Tarmac feel is terrible
    WRC7 - Pretty good physics but not so good FFB
    Dirt 4 - Understeer simulator... basically worst of the 3 mentioned

    Being even just slightly prettier than RBR with good physics/FFB, and it's a deal
     
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  4. melanieuk

    melanieuk

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    Whaaaaat !!! No cockpit driver animation?, come on this is 2018.
     
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  5. Patrik Marek

    Patrik Marek
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    really? I felt like WRC7 physics feels pretty weird often! gravel doesn't feel anywhere as good as in DirtRally/Dirt4

    I agree on tarmac in dirt Rally though , but I would put both dirt rally and dirt4 above WRC7
    so I find it interesting that for you it's the other way around ( almost)
     
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  6. Ilya Malyuev

    Ilya Malyuev

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    If you can hire a guy who will make it - more power to you.
     
  7. melanieuk

    melanieuk

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    Oh Arr, Michael Knight, you drive that car, what's it's name K.I.T.T. with no hands, guess this game will appeal to you then.
     
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  8. Charles Amyouni

    Charles Amyouni

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    looking good so far, hopefully more will join the cause and bring this game to its real potential.
     
  9. biggabusta

    biggabusta

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    Not gonna lie...but it looks subpar. I've seen better looking mobile games but as they say graphics aren't everything but to me Richard Burns looks much better.
     
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  10. Matheus Machado

    Matheus Machado
    Talking Door Racing

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    Been following this closely on twitter and it seems to be game made from enthusiasts, so can only be great. Lovely Italian passion striking sims once again
     
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  11. Patrik Marek

    Patrik Marek
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    I mean no disrespect, because I know a thing or two about game development,
    but I find it difficult to see this being to successful

    and by that I don't mean bad or not realistic
    in niche market where you have RBR, and then things like dirt rally or even wrc7 , all with licensed cars

    but I could be wrong and this could turn out to be the best really game ever
     
    • Agree Agree x 4
  12. Yokoinkopp

    Yokoinkopp
    Richard Reckmann Premium

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    Been watching this for a long time. Glad to see some progress. Hopefully updates and development can speed up a bit after release since it already took a while up to this point.
     
  13. TTM75

    TTM75

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    I have big hopes for gRally. It's going to be a long road before game is 100% ready, but i don't care. It has been long time since RBR without proper successor and gRally has potential to have been new "RBR". Please give a change and support developers with good feedback how to make game even better.
     
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  14. Martin Fiala

    Martin Fiala
    Moving Chicane Premium

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    I distinctly remember having big hopes for gRally as well, but that was some seven years ago.

    But I guess I do admire their determination (no sarcasm intended here). And I'm certainly willing to give it a chance.
     
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  15. Andrew_WOT

    Andrew_WOT

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    Why so ugly, it's 2018, it looks like it's 20 years late to the market.
     
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  16. ShredatorFIN

    ShredatorFIN

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    Well, without good FFB it's hard to 100% say if physics are good.

    But imo WRC7 cars seem quite believable for modern WRC car, when compared to RL footage.

    Rotating the car in corners with brake inputs felt logical and quite similar to AMS. On throttle sliding felt more natural too, than that of Dirt 4. Dirt 4 cars (even group B rwd) can't be properly steered with throttle which completely kills it for me as a rally game.

    In Dirt 4 you can chuck the car into corners and make them oversteer a bit with setup changes, but the game doesn't seem to want to be driven that way and it's more detrimental to your driving than anything. Where as in WRC7 sliding works as important way of going faster (loose surface), as imo should

    The FFB is just a bit weird. FFB is better in Codemaster games. They updated the FFB for WRC7 but don't think it got much better, maybe actually worse
     
    Last edited: Mar 16, 2018
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  17. Celestiale

    Celestiale
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    Agree, that kills it for me. VR without driver animation is a no-no. Otherwise i'd have tested it for sure
     
  18. Patrik Marek

    Patrik Marek
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    maybe I haven't driven the good cars yet, I'm still in my kit car Fiesta, and it just feels way too heavy, not agile.
     
  19. Glaurung

    Glaurung
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    Looking forward to drive a rally game on par with RBR in terms of physics.
    I wish all the best to these bold devs.
     
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  20. ShredatorFIN

    ShredatorFIN

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    Yeah could be, I didn't enjoy the career beginning cars much. WRC 2016 or 2017 season cars, the 2017 are bit more planted which I believe also was the case IRL due to aero upgrades
     
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