DiRT Rally 2.0 Codemasters Confirms DiRT Rally 2.0

Paul Jeffrey

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Earlier today British development studio Codemasters confirmed DiRT Rally 2.0 will be heading to stores in February 2019.

Designed as a sequel to the highly regarded DiRT Rally of 2015, DiRT 2.0 will be the thirteenth entry into the franchise formally known as the Colin McRae Rally series of games. With the new release, Codemasters have promised this new title will be bigger, better and more authentic than the previous DR game, something that is sure to please fans left feeling cold at the more arcade orientated DiRT 4.

Little is known of the new title at this early stage, although judging from the reveal trailer it does look like plenty of work has been undertaken by the developers already, suggesting that much of the heavy lifting is already complete as we head into the final stages of fine tuning prior to release.

What we do know makes for interesting reading however. Seemingly keen to make more of the attractive World Rallycross licence present in the original DiRT Rally, Codemasters have confirmed the initial release of 2.0 will feature no less than eight official circuits of the 2018 WorldRX season “at launch”, suggesting that more locations could be added to the game as DLC at a later date.

With WRX well covered, Codemasters have also confirmed six traditional rally locations and a wide selection of iconic rally cars from the history of the sport.

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According to the announcement statement from Codemasters, players who make use of the pre order options will have an array of different benefits and perks from which to choose from, as detailed below:

All pre-orders editions of DiRT Rally 2.0 will include access to the amazing Porsche 911 RGT Rally Spec as a bonus vehicle to use on the stages. In addition there will also be a DiRT Rally 2.0 Deluxe Edition which also includes the first two seasons of post-launch additional content, each with three locations (split between rally and rallycross) and five early vehicles unlocks (Ford Escort MkII, Lancia Stratos, Subaru Impreza 1995, AUDI Sport quattro S1 E2 and Ford Fiesta OMSE SuperCar Lite). The Deluxe Edition will also allow players to get their hands on the game four days early, launching on 22nd February 2019 and also includes upgraded starter cars for My Team, in-game bonuses and high reward events. More details about the seasons will be revealed soon.


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DiRT Rally 2.0 will release February 22nd 2019.

If you want to discussion the game with our passionate community, and read about the latest news, check out the upcoming RaceDepartment DiRT 2.0 Sub Forum for a great place to pick up mods, catch the latest news and chat about the game with our community. Give it a go, just keep it DiRTy!

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Do you know if the pre-purchases (steam) are eligible for refund as per usual terms?
From Steam refund policy:
Refunds on Pre-Purchased Titles
When you pre-purchase a title on Steam (and have paid for the title in advance), you can request a refund at any time prior to release of that title. The standard 14-day/two-hour refund period also applies, starting on the game’s release date.
 
If we are considering the ROI of a company such as Codemasters (which we shouldn't, we should be holding them accountable for the quality of their games, not their bottom line figures), why can companies such as Studio 397, Sector 3 and Kunos be successfully implementing virtual reality into their simulators, whilst simultaneously limiting their market appeal by being both SIMULATORS and exclusively available on PC? It's an absolute joke that a company such as CM, with all their officially licensed products available on all platforms and with a wider target audience, cannot and WILL not implement something that is becoming quite popular in the driving game space. They have more than enough collateral to be able to spend a couple of 'extra' dollars on implementing what is fast becoming a core feature of current simulators.

With the attitude some have regarding Codemasters and their financial position as a company, they may as well just sell us the box and not worry about even making the game. Surely that's in the best interest of their bottom line, no?
 
I happy with sadness of the community, All hoping for WR and Codie comes with WRX, no VR support wrong approx from CM. I hope the Codemasters see the community wasn't happy the new DR2.0 and make changes before the launch. I somehow I helped with development 1st Dirt Rally. I love that game and always dreaming for the next game get more rally stages.
 
Yeah i know that thread very well, i remember participing in it quite a bit.
You were one of the only one who actually gave pretty good feedback.
I'm Accro2008.

WOW Thanks for nice words, of course I remember Accro2008 too!

BTW I reached Codemasters and asked for reason behind the ban, I didn't get any explanation but I got unbanned which is nice.

Now as for impressions from gameplay footage-
-cars have weight and inertia- DR and D4 were notorious for not having any of these; you can see that cars continue to slide when off throttle!
-braking distances seem accurate!
-sound is great, Phil sounds just as on onboards

Call me optimistic.

EDIT: I just got another email, apparently my account was banned by auto ban filter that bans for spam etc, they said sometimes it happens. They apologized too, which is nice.
 
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