Change Color of String Object

Y

Yeek

  • Yeek

Hi there,

Could someone point me a link on how to change the color of a string object? In particular, I want to make the default white tyre walls into red and white alternating colors.

many thanks,

Yeek
 
  • markfaz

I believe there are various coloured tires in the 'Ennis Extras' X-Pack.
Check Piddy's videos for instructions on how to change the Sobject properties.
Bob's Track Builder - Videos

Also, search for SObjects, or String Objects on YouTube..

Cheers,
Mark
 
Sobjects are treated as a object like any other.

You only need to click on materials button (that kerb in BTB interface) and replace tyres textures by any you like. The BTB interface will update all Sobjects immediately.

Of course, you must have the new textures before do that.
 
  • Yeek

Thanks!

Thanks guys, am now looking at the vids for more info. 1 thing though, my Ennis Extras brought into BTB does not seem to show up in my object list :( ??? Hang on....are the Ennis Extras not objects but just textures only?

Satangoss, I found the Edit Materials button on the top of the interface of BTB, the 5th one from the right, next to the Sun icon. Is it what you were referring to? I can't seem to find heads or tails on how to use it. What do I do to change the tires' texture and save it as Red Tires so that I can use it as 1 one 2 tire objects in Sobject (alternating White Tires with Red Tires Objects)? Thanks!
 
  • Yeek

Error encountered...

New problem faced.

When I followed the linked instructions in:

http://forum.racedepartment.com/bobs-track-builder/16694-question-changing-sobject-curb-colours.htmlhttp://forum.racedepartment.com/bobs...b-colours.html

I got this error when I pressed OK:

"Object reference not set to an instance of an object"

The details are as follows:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at BobsTrackBuilder.frmMaterials.butOK_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///d:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
MC
Assembly Version: 3.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSI....0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ˆ†Žš†—“ˆŠ”›†š˜–˜
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
License
Assembly Version: 1.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSI...0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
BobsTrackBuilder
Assembly Version: 0.7.0.6
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
BobsBits
Assembly Version: 1.1.1.5
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///D:/WINDOWS/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Assembly Version: 1.0.2902.0
Win32 Version: 9.05.132.0000
CodeBase: file:///D:/WINDOWS/assembly/GAC/Mic...bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Assembly Version: 1.0.2911.0
Win32 Version: 9.12.589.0000
CodeBase: file:///D:/WINDOWS/assembly/GAC/Mic...f3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.VisualC
Assembly Version: 8.0.0.0
Win32 Version: 8.00.50727.3053
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSI...0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.85.5.452
Win32 Version: 0.85.5.452
CodeBase: file:///D:/Program Files/BobsTrackBuilder/ICSharpCode.SharpZipLib.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3082 (QFE.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


Help!!

Yeek
 
Yeek, could you solve it?

I'm refering to this button:

You only need to open "Default" tree, walls-> tire, and click on the default texture.

yeek.png


It will be able you to click on "load" and replace that white texture for whatever you like. Remember that tire wall are made by two textures. You need to change the colors of both in Photoshop (or another one similar), save as DDS and load into BTB.
 
  • Yeek

Change texture

Hi there,

Yes I managed to edit the textures and replaced the plain old white tires to alternating white and red tires :)

I discovered that if I pointed to a texture saved under a different name from the original "white1_side.dds", I get a:

"Object reference not set to an instance of an object" error in BTB.

No choice, I had to make a copy of the "default" xpack, renamed it as "redwhitetires" and kept the texture name of the tires to "white1_side.dds"

Once again many thanks for the assistance :)
 

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