Stock Car Extreme Mods (merged)

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ML2166

If quizzes are quizzical then what are tests?
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Hey guys

Okay here are the skins created by me over the last few weeks.

38 in total, 19 Chevrolet and 19 Peugeot.

All completely fictional of course, but I hope you enjoy them.

I have given all the cars different numbers and names from the originals in game, so you should be able to run them alongside the original skins.

Pretty new to the modding aspect on the rfactor platform, and this is my first attempt.

Haven't found a way to have the game read a new RFM file hence the reason for the new numbers and names.

Hope you enjoy them........happy racing fellas!

;)

selectionpug.jpg


selectionchevvy.jpg


Chevrolet Part 1

Chevrolet Part 2

Peugeot's
 
Tal submitted a new resource:

1994 Williams V12 skin - A skin for the Formula V12 of Ayrton Senna's 1994 Williams F1 car.

Here is a "quick" skin I made for the Formula V12, of Ayrton Senna's 1994 Williams F1 car.
This is the first time I try to completely imitate a real-world livery, since this is only my 4th (or 5th) skin ever. It's not 100% accurate (well, you can't be completely accurate because the V12's aren't structurally the same as this car of course), but I did my best.

Screenshots:

HSWVyYm.png



Yw1noXk.png


On track:...

Read more about this resource...
 
As the SuperV8 is still in Beta and we don't have any sounds or physics from Reiza to put in the mod yet.

There is still a number of processes to go through to finish the models.

The one thing we want is to release the model and thats it. No patches, fixes etc.
v1.0 will be the only and final version.
There are a number of things were wanting to do with the mod as well with looks, interior etc.

Patience.
 
This mod is really fun! Running it a lot at Le Mas du Clos.

One little thing about it for me, though, is that the high-pitched squeal that you hear when decelerating is pretty choppy. That is, it seems to turn on and off abruptly if I lift and apply throttle. It is most noticeable when leaving the garage to get on track. (I'm not referring to the brake squeal.)

Otherwise, though, it is truly fun to drive.

.
 
Like you said , many details are things brilliant , I must said that the interiot cockpit is the most important part for me , since most of us running with cockpit camera ;) All the wishes with this project and good luck with the sounds and physics :thumbsup:
 
As the SuperV8 is still in Beta and we don't have any sounds or physics from Reiza to put in the mod yet.

There is still a number of processes to go through to finish the models.

The one thing we want is to release the model and thats it. No patches, fixes etc.
v1.0 will be the only and final version.
There are a number of things were wanting to do with the mod as well with looks, interior etc.

Patience.


I wish you good luck with that, as is nearly always the case once you release to the wider public they find the little bugs and annoyances that would need fixing. I do sincerely hope that if bugs of any nature are found that you would provide a future patch to fix them.
 
I have a Great idea for everyone who`s interested in Karting


What if we all team up and make some Good quality in real life Legendary Kart Tracks like:

Kerpen Manheim (Germany)

Erftlandring_Kerpen.jpg


And Genk International Circuit

genk_outaccelerating.png


I can provide you loads of feedback because i am a IRL Kart Driver

and i drive on those tracks very often .

maybe An idea?
 
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