Building a street lamp in rFactor - Need Help!

Discussion in 'rFactor' started by ninam, Nov 2, 2011.

  1. ninam


    Hi everyone!

    I'm trying to build a - lit at night - street lamp in rFactor, using

    3DSimEd, BTB and 3ds Max.

    I tried taking the lamp I found in BTB as an example, using textured planes with
    In 3DSimEd, the Glow is showing, but after exporting it to rF, there is nothing glowing on the track.
    As I said, the texture is, the tag "lit at night" is turned on.

    I have another problem transferring textures from 3DSimEd to 3dsmax and back (I am using gMotor textures and materials).
    How can it be done?

    Please help!!

    Thanks for answers,