Hi Brendon,
Love BTB. Very fun.
I just tried turning on collisions on one object in my BTB export for Racer.nl. And Racer crashes every time I try to load that track. I traced it down to the following.
An extra object was created, called obc0000.dof with the following entry in the geometry.ini file.
objc0000
{
file=objc0000.dof
flags=18
lod0_z=2000
}
If I remove the reference to objc0000 in the geometry.ini file then the track works correctly and collisions on the object work great.
If I add three objects with collisions I get the following in geometry.ini
objc0000
{
file=objc0000.dof
flags=18
lod0_z=2000
}
objc0001
{
file=objc0001.dof
flags=18
lod0_z=2000
}
objc0002
{
file=objc0002.dof
flags=18
lod0_z=2000
}
Again causing a crash.
Running Racer v0.8.8
Thanks!
Love BTB. Very fun.
I just tried turning on collisions on one object in my BTB export for Racer.nl. And Racer crashes every time I try to load that track. I traced it down to the following.
An extra object was created, called obc0000.dof with the following entry in the geometry.ini file.
objc0000
{
file=objc0000.dof
flags=18
lod0_z=2000
}
If I remove the reference to objc0000 in the geometry.ini file then the track works correctly and collisions on the object work great.
If I add three objects with collisions I get the following in geometry.ini
objc0000
{
file=objc0000.dof
flags=18
lod0_z=2000
}
objc0001
{
file=objc0001.dof
flags=18
lod0_z=2000
}
objc0002
{
file=objc0002.dof
flags=18
lod0_z=2000
}
Again causing a crash.
Running Racer v0.8.8
Thanks!