Banana

Cars Banana na

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Stereo

3000RPM
Dec 22, 2009
3,330
3,127
Stereo submitted a new resource:

Banana - a banana

View attachment 337974
Banana
Banana banana banana banana banana. Bananas banana banana banana. Banana banana banana banana banana banana banana banana. Banana banana banana banana, banana banana banana banana. Banana banana 2 bananas.
View attachment 337975
Banana
Banana 7z banana /cars/oneweek_banana/ banana banana banana. Banana banana banana banana banana banana banana banana banana. Banana banana Cavendish...
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Dave Thayer

100RPM
Premium
Mar 31, 2018
182
63
71
Interesting, I am always looking for cars that are unique and this one is definately unique. Have not ownloaded it yet, but how fast can this car or banana go? pretty cool idea
take care
Dave
 

Fanapryde

1000RPM
Apr 19, 2016
1,128
491
67
Haha :)
This ads a whole new dimension (literally) to tracks. Replay is hilarious.

I've encountered an issue though: when hitting a bump or kerb, I get grey screens. Sound is still there, menu is still working but even when going back to the pits to restart, the screens remain grey.
Only remedy, leave and start over. Latest SOL/CSP (have not tried changing that yet).
Never seen that happening before. Tried at several locations.
Any idea ?
 

aphidgod

1000RPM
Jun 27, 2015
1,853
2,097
AC kinda breaks when you're doing a "car" this size, so I think some occasional explosions might just need to be tolerated.
 
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AccAkut

2000RPM
Premium
Mar 21, 2015
2,264
1,940
Another ...."car" to test put ACs physics limits. We had the propeller plane, now we have a banana. What other direction to go now? Bagger 288?
 
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AccAkut

2000RPM
Premium
Mar 21, 2015
2,264
1,940
This would be nice:

ah yes, forgot the japanese modders :roflmao: (tho this there appears like a test mod for skinned mesh animation mostly I'd guess, showing the interpolations of two different directions)
 

Fanapryde

1000RPM
Apr 19, 2016
1,128
491
67
ah yes, forgot the japanese modders :roflmao: (tho this there appears like a test mod for skinned mesh animation mostly I'd guess, showing the interpolations of two different directions)
No idea, but I've looked for it for so long, but it has never been made public afaik, at least I never found the mod...
 

eg01st

250RPM
Jul 28, 2018
292
567
I tried to lap a Nordschleife but couldn't get far. When I go over some seams between track and kerbs, or go into barrier, banana AC glitches out and graphics turn to overexposed cell shading, or just pink screen.
 

Aratbone

25RPM
Jul 2, 2017
40
132
I've done a fairly cautious 11:20 at nords, I think sub 11 would be a fair challenge.

There are quite a few kerbs that are safe to use, but it depends on your approach. It's so hard to know the limit that it really feels like you're taking a risk when you try to push, especially with the consequences. Maybe it's the most realistic experience in AC for that reason alone. (notTrolling)

With more powerful brakes and something resembling ffb, this would be quite a fun car to race as long as the driver can keep track of the collider around other car's.

 
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Dave Thayer

100RPM
Premium
Mar 31, 2018
182
63
71
I will add to my review of this mod. While doing the AI races on a couple of short track Ovals, The AI banana cars seem to wonder all over the tracks cause they are so small and the tracks are huge to them. Basically it is a RC type mod on a Regular size Oval track. I also kept getting yellow flags, cause the colliders on these I guess dont seem right. Driving my Banana car seemed to be drive-able and had adequate speeds, but not real fast though. Like driving a multi gear gokart except allot smaller. Camera views are different and took a little bit to get used to. Also the spectator replay views, I cant even see them going around the Oval tracks.

Anyway, thought I would give the mod a try and had no system problems with running the mod, so far. It was just fun to try the mod.

take care
 
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