Automobilista 2 | Hotfix Released, Adds Further Logitech Support

Paul Jeffrey

Premium
Reiza Studios continue the forward progression of Automobilista 2 with another new hotfix update today - adding a multitude of further changes and the introduction of support for Logitech devices.

Recent weeks have seen a flurry up build updates and content releases for AMS 2 as Reiza Studios continue to push hard ahead of the one year anniversary for the simulation, and today we are again in reciept of a new build release - as usual packed full of nice changes and improvements to this interesting racing simulation,.

We've already highlighted the addition of Logitech support in this build, in particular support for the Logitech SDK, TrueForce technology & G923 controller - a very popular wheel in the sim racing community, but that certainly isn't the end of the good news for fans of the title.

AMS 2 Middle.jpg


Although 'only' considered a hotfix release, the build today also comes packed with a number of interesting changes, including further AI calibration, work on weather representation and other goodies relating to content and the core gameplay experience, as detailed in the update notes below:

V1.1.2.3 CHANGELOG
  • Added support new Logitech SDK, TrueForce technology & G923 controller
  • LiveTrack now applies even standard water saturation across whole track at start of session if first weather slot is rainy (previously racing line would be slightly drier)
  • Fixed bug where LiveTrack wasn't correctly identifying covered areas such as Azure tunnel.
  • Tire tread physics adjustments for F-Reiza, F-V10, F-Ultimate, F-Classic, F-Retro, F-Vintage, Procar, Group A, Group C, Superkart
  • F-Classic (all cars): Adjusted rear wing efficiency
  • Minor pneumatic trail adjustments for F-Retro, F-Vintage, F-Classics, Lancer Cup
  • Reduced braking distance threshold for AI on formula cars
  • Ai callibration pass for F-Reiza, F-Vintage, F-Trainer, Group C
  • Reduced distance AI cars factor cars behind to take a defensive line
  • Adjusted AI Grip multi for Nurburgring Veedol layout
  • Added new Stock Car Omega engine sounds.
  • Adjusted Mercedes CLK GT1 shift sounds & external engine sounds.
  • Nurburgring: Art & optimization pass for all layouts
  • Brands Hatch: Added VR trackside cams
  • MINI Cooper 1965: Reworked rear number plate; added additional skin
  • Lotus 23: Replicated default official liveries to help fill up the grid (4 in total)
  • F-Ultimate: Added Dirt/Scratch map
  • Ginetta G40 GT5: Added new livery (#28 Mike Channell)


Original Source: Reiza Studios

AMS 2 is available now, exclusive to PC.

For AMS 2 news and discussion the AMS 2 sub forum here at RaceDepartment is the place to be! Head over, start up a thread and join in the community discussion today!

AMS 2 Footer.jpg
 
Last edited:
Is the AI from a few updates do now get way harder or I just got slower?

Before, I used to race against 100% AI (and 100% aggo) and easily beat beat it with most of car/track combos... and now, against the same AI config, I'm struggling just to stay close to the slowest AI driver.
 

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