I have looked everywhere, google, forums, I haven’t found anything that explicitly talks about fixing TQ steer in Assetto Corsa
I’m modeling suspension geometry on a Chevy Cobalt SS (LNF), and I’m having difficulty fixing the TQ steer. In real life, there’s virtually no TQ steer. I used the AC worksheet, used spring rates, motion ratio, etc etc. But this TQ steer is insane, it’s like the suspension is broken! It just rips The wheel out of my hand! That’s the main problem I need to fix.
I have other FWD cars, and they don’t have TQ steer. What can I adjust and look into to solve this problem? Is there a .ini file I’m missing? I modified car/drivetrain /engine/suspension/tires.ini and power.lut
I’m modeling suspension geometry on a Chevy Cobalt SS (LNF), and I’m having difficulty fixing the TQ steer. In real life, there’s virtually no TQ steer. I used the AC worksheet, used spring rates, motion ratio, etc etc. But this TQ steer is insane, it’s like the suspension is broken! It just rips The wheel out of my hand! That’s the main problem I need to fix.
I have other FWD cars, and they don’t have TQ steer. What can I adjust and look into to solve this problem? Is there a .ini file I’m missing? I modified car/drivetrain /engine/suspension/tires.ini and power.lut
Attachments
Last edited: