Assetto Corsa Build 1.14.4 Update Released!

Paul Jeffrey

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Assetto Corsa Update 1.14.4.jpg

Kunos Simulazioni have deployed a small update to Assetto Corsa today, adding a couple of very interesting new things...

Released without much fanfare for the PC version of the title, the new 1.14.4 update does address a few minor issues existing within the latest build 1.14 version of the title, however perhaps the most noteworthy item in the new change log should be the live axle update for not one but five of the cars already in the simulation.

Kunos developer Stefano Casillo‏ recently took to social media to congratulate Assetto Corsa physics engineer Aristotelis Vasilakos who "finally solved a problem on the solid axle that have been troubling my sleep for years", however players of the sim never expected the fruits of those labours to be deployed to the public version of the title quite so soon. It looks like with the first deployment to the Alfa Romeo GTA, Ford Escort RS, Maserati 250F 6cyl & 12cyl, Toyota AE86 (in both stock, drift & tuned variants) of the new live axle 'breakthrough' we are starting to see a slight shift in direction for some of the cars in game, all for the better in Kunos' quest for realism with Assetto Corsa.

Other highlights from the new build include some further AI tweaks on a couple of cars and a number of real world liveries for the awesome Maserati MC12 GT1 that was introduced to the sim as part of the recent 'Ready to Race' DLC pack.

Build 1.14.4 Change Log:
  • Improved Ferrari 312T and Lotus 72D AI
  • Renamed CPU line in Render Stats app "MAIN_T" as "Main thread" to avoid confusions
  • Corrected Mercedes C9 front tyre wear
  • Corrected Glickenhaus SCG003 setup dampers slider numbering
  • Improved live axle simulation
  • Updated live axle physics for Alfa Romeo GTA, Ford Escort RS, Maserati 250F 6cyl & 12cyl, Toyota AE86 stock, drift & tuned. Old setups might need to be tweaked again.
  • Added seconds in timeline when replay length is over 1 hour
  • Fixed Delta Graph script on Mclaren P1 GTR
  • Real-life racing liveries added for the Maserati MC12 GT1

Available on Xbox One, PlayStation 4 and PC, Assetto Corsa is a racing simulation from Kunos Simulazioni currently has up to 75% off on Steam.

More fun happens at the RaceDepartment Assetto Corsa Racing Club, so sign up, head over get racing today! Its a blast and you won't look back once you've been bitten by the bug! If you just want to catch the news or hang out with fellow AC fans then fear not, we accommodate that too! We have a thriving Assetto Corsa Sub Forum where you can do exactly that, or even check out and download some of the great mods on offer and upload and share custom car setups! Its all here at RD, what are you waiting for?!?

Live axle update... made a different to the cars in your opinion? How is the game post update? Let us know in the comments section below!
 
Live axle is a type of suspension. Here is what Stefano said about the change:
forces were always calculated and applied at the wheel.. which is reasonable for independent suspensions but not for axles. Axle's springs are placed more inboard and the more they are inboard the more they tend to become soft in roll while staying the same in pitch. Aris always struggled to have axle cars to roll without exhibiting too much pitch and the result was always a compromise that left us very unsatisfied.. we knew something was wrong there.
We now have a parameter to move the spring attach points inboard.

 

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