(ASK) Can anyone convert Assetto Corsa track mod into RF2?

Evening guys. I'm looking to convert a track mod that we build our self in Assetto Corsa into RF2. I can't seem to find a reliable "how to" about it everywhere. My question, is it possible to convert it at all? Or it actually pretty much like starting from scratch due to different physic engine? Maybe some of you have these information or actually ever done it yourself? I'm pretty much blind on RF2. modding. Guess this is the perfect forum to ask.. Thank you!
 
Yes you can but 3ds max is a must at this point so i´ve never done it myself. There´s some info on the official site, developers section about track modding. Couple of tips, keep your realroad mesh in quads and make sure there are no gaps in the surface.
 

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