AMS 2 | Release Day: Lots And Lots Of Goodies Confirmed

Paul Jeffrey

Premium
Reiza Studios are gearing up to release their Automobilista 2 simulation today, and ahead of hitting V1, have revealed some of the exciting new things coming as part of leaving Early Access.
  • Release day June 30th
  • New content: 1979 Stock Cars
  • New content: Copa Montana and Brazilian tracks

The day we have been waiting for is here folks (in a matter of hours, considering I'm writing this at 2am), and to celebrate Automobilista 2 moving out of Steam Early Access, Reiza Studios are treating us to an early roadmap post - letting us in on some of the exciting new content dropping as part of V1 release day.

Greetings everyone! Slightly early development update this month to bring you all some exciting news!

In last month´s development update we estimated AMS2 to come out of Early Access some time in mid June - as it turned out we ended up stretching that a bit further, but we can finally confirm Automobilista 2 will be officially released at some point tomorrow, June 30th!

Since the last Early Access update we have continued to push hard these last couple of weeks to ensure v1.0 is a big jump from the latest v0.9.7.0, and that I think we have achieved - v1.0 packs a ton of new content, several key developments in all areas of the game, as well as the new championship mode (albeit limited for this first release).

We are happy to say we have also fulfilled the majority of the goals we had set out to achieve during Early Access, and the little bits that are still due should not take much longer. The official release of course does not mean the game is done - as we keep stressing AMS2 is a long-term project which will continue to see major game updates covering every front of development and bundles of new cars and tracks (free and paid) being released in a monthly basis all the way to the end of the year and beyond - the V1 milestone is all but the end of the beginning, a solid baseline upon which we will continue to build on for a long time.

As I write this we are still working around the clock to get this release ready tomorrow so let´s go straight to what you should know about what is coming tomorrow:

Lots of New Content

AMS 2 Ginetta.jpg


Those coming from v0.9.7.0 will find plenty of new content to enjoy in v1.0: of the cars and tracks previously released in Automobilista 1, we have added the original Stock Car season from 1979 complete with historical liveries; the reformed Granja Viana kart track with its latest configurations; revived the much missed Autodromo Nelson Piquet in Brasilia and Copa Montana series, rounding up our AMS1 upgrades for AMS2 release. More oldies will be added later on this year so don´t lose faith you´re see one of your old favorites back!

AMS 2 Karting.jpg


  • New Portuguese historic track
  • Ginetta G55 GT4
  • Historic F1 Cars: Lotus 72E, Brabham BT44, McLaren M23

The highlights however are in the brand new stuff: there´s a classic portuguese track, our first two of several recently licensed Ginettas (G55 GT4 Supercup & G58 that competes in P1 class of Brazilian Endurance), the revamped F-Retro series in its first generation, featuring no less than 3 classic Grand Prix cars - the Lotus 72E, the Brabham BT44 and Mclaren M23 - tossing these cars sideways around one of our growing roster of historical tracks which already includes 1970s versions of Interlagos, Imola, Kyalami, Spielberg, with Hockenheimring and Silverstone soon to join that list in full variable weather glory is bound to be one of the most enjoyable experiences you will have with Automobilista 2!

AMS 2 McLaren.jpg


For fans of such historical cars and tracks, keep in mind there is a lot more where these came from to join Automobilista 2 in the coming months
:)


AMS 2 Lotus.jpg


Pricing Update

Those of you who have been keeping track of our Early Access plans will be aware that the game has had a built-in discount during this EA period - 40% to begin with, 20% currently with release supposed to bring us to the eventual full price of US$ 49.99 / €44.99

With release time coinciding with the Steam Summer sale however we have elected to keep the current pricing for a few more weeks. Not only that - with Hockenheimring scheduled to be our first DLC soon after v1 release, everyone who bought the Game in Early Access or comes to buy it before the end of the Steam Summer Sale will receive the Hockenheimring DLC (which includes 1977, 1988 and 2001 historical versions) for free!

After the sale Hockenheimring will be sold independently and as part of the AMS2 2020-2021 Season Pass.


Introducing the New Generation of Stock Car Brasil

The Stock Car Brasil series has a special meaning for Reiza, as it was the subject of our very first sim back in 2011 it has since continued to be a regular fixture in our titles, and one with which we enjoy a close relationship with.

Automobilista 2 pays tribute to this long term relationship by including several Historical seasons (the very first one from 1979, the classic 1986 and soon also the 1999 season, the last using Chevrolet Omegas, alongside the well-known last gen cars from the 2019 season.

We now take a step with the series into the future as AMS2 release will have the honor of introducing the new 2020 generation of Stock Car Brasil - now featuring two manufacturers with the Toyota Corolla joining the Chevrolet Cruze.

AMS 2 Stockcar Brazil.jpg


This new generation of Stock Cars have been redesigned to bring the cars closer to its roots - although still based on the same chassis of the JL09 that fielded the series in the last decade, these have been reprofiled to become a little more Stock, a little less prototype, featuring several elements of their production counterparts and a lot less aero components relative to the cars of 2019.

The series is scheduled to kick off with its first race this weekend, but before that drivers will be entering the virtual track to compete on the first round of the official E-Sports series this Wednesday July 1st!

We do have one last thing to hopefully make Automobilista 2 v1.0 a truly enjoyable ride for all sim racers. You will not have to wait long to find out what it is!

See you all on track tomorrow... (today)


Original Source: Reiza Studios

Automobilista 2 is available June 30th.

Want advice on getting the best from AMS2? Start a thread in the Automobilista 2 sub forum and ask our community!

AMS 2 Stockcar Brazil footer.jpg
 
Last edited:
It's almost like a small dev studio like Reiza has to secure a financially stable future in order to keep developing while paying their staff. Those greedy lazy devs I tell ya :rolleyes:

Why can't people just work long hours and give us the stuff for free!

Don't they realise that's how the economy works now.

I mean wanting paid is just so 2008.
 
I think i understand the division here.

If you are coming to this with a Pcars/Ac only sort of background then this is great especially if Pcars/Pc2 was your thing. Not only is it already an improvement on the P.C. franchise but you have a developer that listens and responds to your concerns. Enjoy that part, Reiza is a great developer in that respect and will make AMS2 the best that it can be. They don't quit!

But, if you are coming to this from an ISI/Gmotor background it seems fairly obvious, to me anyway, that something is amiss. My favourite thing in all of sim racing is F Vee so that will be my example as i did some AMS1/AMS2/Rf2 comparisons last night (bearing in mind still not V1.0).

There isn't much weight in the front of a Vee and in certain situations it's quite easy to get the front end to push on. Not much grip in Ams1 so no problem. More grip in Rf2 but accelerate hard in a tight turn, no problem. Ams2 took real physical effort to make the front push. More to the point, the other two you are constantly aware on the cars quirky handling. For me, Vee in AMS2 feels like the is an elephant sat on the nose, like, as long as the steering is pointing the right way just hammer down and worry about the rear. I even fired up old GTR2 afterwards and it didn't feel like that.

In order to get whatever version of GMotor they used to work on console, SMS would have had to cut away/simplify it to get it run, much like Kunos/505 are doing with ACC. Someone in the ACC console thread put it rather well, like trying to fit an elephant in a matchbox.

From people here on the forum there is a clear difference between ACC console and PC. Was that the case with Pcars/Pcars 2? Were the console and PC versions vastly different or were they quite similar in terms of physics/handling? If so it's likely that pc and console were running the same code and therefore AMS2 is too. I didn't do the Pcars thing so don't have an answer for this.

Anyway, looking forward to giving V1.0 a spin.
 
I hope this brings significant improvements. I have not clicked with this sim at all, the handling does not feel right at all to me. Reminds me of pCARS hovercraft physics, I put too much faith in Reiza doing something great with the madness engine.
 
Are you shore it dosent say the 31st of July haha

That would be very tough for many people here. Many can't wait any longer for this great Sim.

By the way, where did the beer icon go? After the re-design of the forum, it dissappeard...

Too bad. I wanted to buy you a beer but now I can't. Has the beer been removed because of the
slogan 'Stay alive, don’t drink and drive'?
 

Latest News

Online or Offline racing?

  • 100% online racing

    Votes: 96 7.8%
  • 75% online 25% offline

    Votes: 130 10.5%
  • 50% online 50% offline

    Votes: 175 14.2%
  • 25% online 75% offline

    Votes: 348 28.2%
  • 100% offline racing

    Votes: 480 38.9%
  • Something else, explain in comment

    Votes: 5 0.4%
Back
Top