You should definitely expect AMS2 physics to have Madness DNA as thats the physics engine its running on. That will mean some of its quirks and flaws may still be present in AMS2, just as some quirks and flaws from pMotor2 remained present in AMS1 or from pMotor2.5 in the rF2 Pack. All sim physics engines have their own inherit issues and limitations, and users will have their own subjective take on whats making the cut and what isn’t.
I wouldnt risk suggesting AMS2 physics will satisfy everyone’s take on what realistic physics should be or that its particular quirks won’t rub some people the wrong way - we live in a world where reality seems to be an increasingly subjective concept, and in sim racing in particular people seem to have some particularly fierce belief systems
What I can quite objectively guarantee is that the physics engines have more in common than not, that the new one has a substantial net positive in terms of simulation depth and that our development ethos is the same as it’s always been. Hopefully the results are convincing for most sim racers, and we look forward to giving you all the opportunity to make your own judgement