AMS 2 Announced - MADNESS Engine Confirmed!

Paul Jeffrey

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The announcement is here! Read on for some very big news regarding the next racing game project from Reiza Studios.

Having earned considerable good will from the sim racing community thanks to their outstanding work on GSCE and Automobilista, Reiza Studios confirmed they planned on developing and releasing a new racing title in the very near future. For various reasons that "very near future" turned into a couple of years or so, and the original working title of 'Reiza '17' quickly became obsolete.

Well folks, wait no more - the announcement is here!

Let’s be honest, we expected this to be good... and good it is. Firstly, let’s talk about the surprise aspect of the announcement today – the game engine.

Most folks would be willing to throw down money on Reiza taking hold of the rFactor 2 ISI gMotor2 and bolting on an external graphics engine… but Reiza have surprised us all with an announcement we didn’t expect – AMS 2 will be using the Slightly Mad Studios developed Madness engine!

So what does that mean? Well it means day-to-night transitions. It means dynamic weather and it means VR! Yes, all those things that sim racers ask for, wrapped up in an impressive graphics engine that gives good framerates. Oh, and with the Reiza magic touch regarding physics and force feedback thrown into the mix. Awesome.

So, what else do we know? Well looking at the new trailer, we see the now legendary StockCar Series and Interlargos circuit, giving us a couple of exceptional pieces of content, and leading me to believe that AMS 2 will once again have a focus on the Brazilian racing scene at its core – which is excellent news in my opinion.

Other highlights from trailer has to be the incredible 1991 Ayrton Senna McLaren Honda! The Brazilian legend, a legendary Brazilian development studio - how awesome is that!

All in, this announcement sounds like fantastic news from Reiza, and well, well worth the wait!

AMS 2 Announcement McLaren Honda.jpg


The Reiza announcement in full:

Automobilista 2 is the culmination of a project developed over the course of nearly a decade. At its core, it is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers.

Automobilista 2 will also celebrate Brazilian motorsports heritage by featuring some of the country´s most iconic heroes and achievements through its rich history in the sport.

Packing an even larger roster of diverse cars and tracks than its predecessor, Automobilista 2 will venture further into the best of international motorsports, including prestigious brands such as McLaren and BMW along with iconic venues such as Brands Hatch and Imola, at the same time continuing to explore the more exotic and exciting forms of motorsports from around the world.

Boosted by a new technical partnership with the developers of the award-winning Project CARS series, Automobilista 2 is built on the MADNESS engine, providing incredible graphical quality, the most advanced dynamic weather and track condition systems in a racing simulator and superior VR support, to deliver a substantial realism upgrade and a fully immersive visual experience.

With Automobilista 2 we aim to combine the strengths that made its predecessor unique with major evolutions in all areas. The sim will offer some exclusive features for both single player and multiplayer, which we look forward to sharing over the remaining months of development!


AMS 2 is set to release December 2019.

For the latest news and discussion items in relation to the newly announced new racing simulation from Reiza Studios, head over to our brand new AMS 2 sub forum, and never miss a thing again!

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Project Cars 2 is not that far away, there are things it does really well physics wise such as mid corner tyre flex - then Reiza gets to play with it.

In VR it's pretty much in a league of one in terms of immersion, and the net code is rock solid meaning we'll be getting a genuine Reiza multiplayer contender.

I could not be more excited.

For a small studio hats off to them, they've hit it out of the park with this announcement.
Graphics engine doesn't mean multiplayer netcode, it's just how it looks.
Some pro simulators (as of f1 teams probably) use ac1 graphics engine but custom physics, and so on, with rf1 pro.
Acc has 3rd party graphics engine, still nothing to do with physics nor netcode
 
Really good news. I’m excited and it’s a much better choice over UE4 and rf2. The question I have is will they be allowed to overlap content with project cars 2?

AMS was wonderful but needed more official hard top content. I’d love to see gte and lmp2 but those were present in pcars2. Will they be able to use them?
 
OMG this is my personal Sim Racers dream come true....lol....amazing graphics with Reiza's FFB / Physics...Interlagos racing in the sun > light rain > snow > haze...all these weather conditions in a ten lap race...my personal favorite weather pattern set up in PC2.
I would have been more than happy if Reiza went to rF2, as the rF2 DLC for me personally was money well spent, but I am more than excited with the Madness Engine and if Reiza massage this engine the way they did with rF1 and created Automobilista from it, I have no doubt it will be amazing and I would think they would have had the Madness Engine in their hands already testing to see if they could indeed make it better before annoucing.
Cars looking forward to would be the 'Stockcars' and the 'Super V8'...and everything else...lol
I would even pay money up front into a 'Crowd Funding' campaign if Reiza was looking for some quick funds to help with development...'The Sim of all Sims is nearly Here'...(personal opinion only).
 
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OMG this is my personal Sim Racers dream come true....lol....amazing graphics with Reiza's FFB / Physics...Interlagos racing in the sun > light rain > snow > haze...all these weather conditions in a ten lap race...my personal favorite weather pattern set up in PC2.
I would have been more than happy if Reiza went to rF2, as the rF2 DLC for me personally was money well spent, but I am more than excited with the Madness Engine and if Reiza massage this engine the way they did with rF1 and created Automobilista from it, I have no doubt it will be amazing and I would think they would have had the Madness Engine in their hands already testing to see if they could indeed make it better before annoucing.
I would even pay money up front into a 'Crowd Funding' campaign if Reiza was looking for some quick funds to help with development...'The Sim of all Sims is nearly Here'...(personal opinion only).
It is advertised to be released in Dec this year. I'd be beyond amazed if there wasn't a **** ton of development already gone into AMS2
 
Everyone jumping the gun and saying PC2 graphics with AMS/Reiza physics...

Hasn't been announced yet.
We don't know what physics they'll be using.

Cautiously optimisticly looking forward to more more info.

We will always have AMS at least... :D
 
AMS 2 will be using the Slightly Mad Studios developed Madness engine!

So what does that mean? Well it means day-to-night transitions. It means dynamic weather and it means VR! Yes, all those things that sim racers ask for, wrapped up in an impressive graphics engine that gives good framerates.
I would just like to point out that anyone who was asking for AMS to implement day-to-night transitions wasn't very familiar with the game.
 
I really hope they nail this one in part because it will prove that Mr. Bell has no idea on how to develop an authentic racing SIM.

Having said that, I won't make the same mistake again of buying it on day one. I'm still fearful of the engine choice so I'll wait for reviews.
 

Holy crap!! This is exactly what popped into my head when I read the thread title! With AMS physic's and SMS game engine.......dear lord , sweet Jesus , how could you possibly ask for a better set of tools to make the most incredible sim ever! I will say this.....that if Reiza allows us to do another " backer " type program , like what they did with AMS , you can for sure count me in 100% !
 
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Earns: -Dev forum access; -Voting rights in forum; -Beta access to new builds; -Digital copy for Formula Truck 2013 + Stock Car Extreme (Steam or NonSteam); -Steam copy for our next game (including all eventual DLCs) -Reiza Sticker
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September 2015
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Finally the investment bears fruit, can't believe it's from 2015!!!!!!!!!! :whistling:
 

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