AI cars stopping for fuel too soon.

bsmooth

500RPM
Original poster
Jul 27, 2015
545
160
62
If I have say a simple race with 15 cars at the Highland track, the AI cars always seem to have to stop for fuel with only 1 or 2 laps to go. Usually only have a 10 lap race too so I know they can go farther.
Is there any way to give them enough fuel so they can always go to the end of the race ?
BTW Highlands is a fantastic place to race with the Skippy !
 

bsmooth

500RPM
Original poster
Jul 27, 2015
545
160
62
Can you actually shut off fuel usage for AI cars, so fuel isn't an issue.
 

MANashTTU

75RPM
Jun 1, 2017
94
42
46
I have found that the AI does unnecessary pitstops in Race mode, but does better in a weekend. I gather from some research online that the AI needs to run a few laps of practice and/or qualifying to then properly calculate fuel usage for race. It is unable to do that in a quick race.
 
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bsmooth

500RPM
Original poster
Jul 27, 2015
545
160
62
Well that explains a lot, weird the AI has a problem with that in quick race and it hasn't been addressed.
Its frustrating to have a great race with the AI and then with 1 lap to go everyone pits.
 
Apr 6, 2018
488
71
30
Can you actually shut off fuel usage for AI cars, so fuel isn't an issue.
I can confirm that changing fuel usage rate in the assists.ini file affects both the player and AI cars. But i tried only to improve fuel consumption, never tried to reduce it to zero.

If reducing it to zero doesn't turn fuel consumption off, then the only way is reducing the number of laps. The AI doesn't pit properly in this game.