Clutch for keyboard/mouse? How would you imagine that to be as you are using digital input?
You are obviously a racing enthusiast as you have been sticking up with a keyboard for so long. Enhance your experience and consider going for a wheel
No plans to add double sided objects to AC ever
Thats bad. Every old game have this function. Like: LFS, rFactor etc. Why it's so hard to do ?
It's not necessarily hard to do, it's more that they don't want people to use this function, rather than the normal axis pedal clutch, just to get that unfair advantage. Although there are ways to still implement it without giving people an advantage, they decided till this point to not implement it.
Are you serious ? Clutch is the most great thing in simulator games. AC is NFS or what ? We can't drive without clutch and even we can't shift gears normal ! As i said before every simulator game have this function. If they only focus on steering wheels why not delete keyboard/mouse compatibility ? This is not serious at all. Car start is very bad with keyboard.
I really don't understand. No double sided for track objects, no normal environment. You just see object only one side and they decided that clutch function for keyboard drivers is extra ? I have no words to say.
AC engine does not know double sidesWhich objects are one sided, asking because I can't remember having noticed that...?
Yes, you understand my question right. I don't know iRacing but i play lot of other simulator games and most of them have clutch function for keyboard. Sorry but if steering wheel owners have 3 pedals and still use clutch for button they are not sim racers at all.In iRacing you can assign any key/button as a clutch. I think this is what you are referring to, right? The problem however is that almost all pro-players now assign a button on the steering wheel as the clutch, in order to shift much faster and easier than with a clutch pedal. This is a lot faster on the straights, although very unrealistic.
AC wanted to prevent this from happening and have therefore, I believe, chosen that only pedals can be assigned as clutch. Forcing players to use more realism.
With respect to one sided objects, like the posters above I would like to know to which objects you refer? When racing at speed I don't notice it . But one of the reasons AC is so popular, is that it runs pretty well on older hardware. Perhaps the one sided object is less demanding on the Graphics card?